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Lt. Commander
Join Date: Dec 2007
Posts: 120
And the turn rate of science vessels, and the survivability of a cruiser, not to mention a cloaking device. Honestly, some balance is needed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-08-2010, 11:39 AM
A quick look at Suricata's ship charts gives the data.
T4 Klink cruiser = Less hull than any fed ship. Better turning than Fed cruiser, worse turning than Sci Ship. Same console slots as fed cruiser, same BO as fed cruiser, same weapon slots as a fed cruiser.


So...less survivable than a fed cruiser.
Less maneuverable than a fed sci ship.
A cloaking device that doesn't do anything once combat is joined.


Honestly, some Fed perspective is needed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-08-2010, 11:41 AM
Quote:
Originally Posted by Gaglug View Post
A quick look at Suricata's ship charts gives the data.
T4 Klink cruiser = Less hull than any fed ship. Better turning than Fed cruiser, worse turning than Sci Ship. Same console slots as fed cruiser, same BO as fed cruiser, same weapon slots as a fed cruiser.


So...less survivable than a fed cruiser.
Less maneuverable than a fed sci ship.
A cloaking device that doesn't do anything once combat is joined.


Honestly, some Fed perspective is needed.
thank you. We are tin cans with big guns.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-08-2010, 11:44 AM
Quote:
Originally Posted by Gaglug View Post
A cloaking device that doesn't do anything once combat is joined.
Sure, it only means something in lining up all your ships to instantly kill someone right out of cloak...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-08-2010, 11:59 AM
Quote:
Originally Posted by Rothnang
Sure, it only means something in lining up all your ships to instantly kill someone right out of cloak...
Ok, so your complaint is that five Klingon ships should not be able to kill one Fed ship. That seems very reasonable. I lke your ideas, and would like to subscribe to your newsletter.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-08-2010, 12:06 PM
kling cruisers get cannons, and they can dish our damage. I don't think Fed perspective is needed, I think there might be a bit of balance necessary.

I'd also rather they get it right, and do it slowly, rather than overreact and nerf.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-08-2010, 12:22 PM
Quote:
Originally Posted by Kevek
kling cruisers get cannons, and they can dish our damage. I don't think Fed perspective is needed, I think there might be a bit of balance necessary.

I'd also rather they get it right, and do it slowly, rather than overreact and nerf.
I don't see why fed cruisers can't equip cannons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-08-2010, 12:12 PM
Quote:
Originally Posted by Rothnang
Sure, it only means something in lining up all your ships to instantly kill someone right out of cloak...
Only to people weaker than us...that usually means you are of a lower level. Blame that on Cryptics horrible combat/skills and gear model. You pop pretty easy when the guy is +3 or more above you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-08-2010, 01:25 PM
You guys want a challenge - play Klingons and only use a BoP. When those things get hit they are dead really really quickly.

It's a challenge to try and keep off multiple opponents in a vessel with less HP than a Fed Escort and isn't as quick at making turns.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-08-2010, 01:27 PM
Quote:
Originally Posted by radiohazard View Post
You guys want a challenge - play Klingons and only use a BoP. When those things get hit they are dead really really quickly.

It's a challenge to try and keep off multiple opponents in a vessel with less HP than a Fed Escort and isn't as quick at making turns.
Ok, fed escort is a lot slower at turning then a birdie. And I did all of T2 in a escort as a science officer. If I did't get focused I'd melt a lot of faces. I am going BoP t1 and t2 then battlecruiser at T3.
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