Lt. Commander
Join Date: Dec 2007
Posts: 120
So far, so good. The User Interface is evolving quite nicely from the early Betas, but I feel that there are a couple features missing that we are wont to have even in other MMOs:

Dedicated Location
The Mission "Task Force Hippocrates" comes to mind. The first three steps are in the Xarantine System. After completing the third (it's a ground mission), you beam up, and then.... what do I do?

I've seen plenty of people in sector space complaining about the quest being bugged. I was almost one of them (I decided to do a couple Defend the Sector and Explore the Sector missions instead). I happened to be passing a system when it said "Continue Task Force Hippocrates". What was this? That's not the Xarantine system at all!

I had to look in my log and really drill into the chat details to find that this was indeed the next step.

Better example: "Fleet Action: The Crystalline Entity". Awesome fight, by the way, very well designed, lots of fun. But it's in "XXX sector YYY system". Literally, that's where you are told to go. I had to google a bit to get a few tips to track it down from other users who had run into it, as randomly as I found the conclusion of "Task Force Hippocrates".

This is currently lacking from the mission log: where to go next. I'm not saying that we need exact absolute coordinates with 10-meter accuracy and a pair of quaternions for orientation. But it would have helped me if, in its own section in the mission log below the flavor text, I could have been given the next location if it had been given to me. There are times when I can't finish a quest and have to get offline- when I do come back, I don't want to look far for my next location. In the case of the Fleet Action, a little more direction, even if generalized, would have been a major help (last seen in the North-East quadrant of the Teneebia Sector, personally).

Rewards
I'll give you the situation I had: I had 300 Badges of Exploration (second order). I was at Spacedock, and I was getting ready to complete "City on the Edge of Never"/"Past Imperfect". But I didn't remember what the rewards were from the quest. The rewards were very nice- a choice of a number of hybrifd, rare quality, mark IV ship components (an Engine, a Deflector Dish, a Shield System, and a Disruptor/Plasma Array). But I didn't know which I wanted to pick up so that I could prioritize my badge purchase selections.

My MMO playstyle is a combination of lore/exploration and one of upgrades. The missions I choose, and the order I do them, are dependent partially on the rewards. Knowing what those rewards are at a glance is incredibly helpful. Not having that information on hand is extremely irritating.


I understand that STO is at T+7. I've played other games at launch, and I design user interfaces myself (among other things) as part of my living. I know perfectly well that this is an evolutionary process and takes time. I also know that, since this is a social game, I am an integral part of the development process. So no pressure. Though, since my better half is going to be on the other side of the world this Valentine's Day, I wouldn't complain at all if I logged in and there were a couple UI presents for me....
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 04:48 PM.