Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Shields screwed up?
02-13-2010, 08:02 PM
im wondering if anyone else is a little upset about the shield status that we have on our ships, just yesterday before the patch i had a little over 7k on my shields with a 140 or so recharge, is this a nerf or is it something that went wrong with the patch, anyone else upset with this? any dev input would be helpful aswell.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-13-2010, 08:04 PM
im getting the same thing myself and i know its not just a UI error because a ship exploded next to full sheild arc for 2.200 and brought them all the way down.. yesterday they were 7.4k now its 2.2k
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-13-2010, 08:05 PM
need more input.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-13-2010, 08:05 PM
Nothing i cant handle.

The game needs to be more difficult.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-13-2010, 08:05 PM
Quote:
Originally Posted by RIP-Gallows
need more input.
what do you mean need more input?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-13-2010, 08:13 PM
might we be able to get a dev input on this please, it would be helpful.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-14-2010, 10:29 PM
They stealth nerfed shields, its a pretty big nerf if you ask me. My rare Type X Coveriant x2cap had a fairly decent shield capacity pre-patch, now its been nerfed down to under 3k on my Dervish, the same shield on Science ships has about 9k shield capacity!!

Its pretty damn annoying since its made equal level encounters exceptionally difficult, I'm all for making the game harder but this is a big stupid if you ask me, its made the game easier for Science Officers, and harder for Tacticals.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-14-2010, 10:30 PM
Any change should at the very least be documented in full for an MMO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-14-2010, 10:48 PM
looks like its just a paper doll glitch. Install ur shields and loot at the status screen and it shows the proper amount of shield level still
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-14-2010, 10:56 PM
I wish it was a glitch, unfortuntely it isn't. If it was a glitch, just that single shield would be glitchy, but I checked multiple shields ranging from really crappy Ensign one all the way through to the new Purple Ones from the Borg daily, on a tactical ship the shield values are all really low now, right now could almost spit at the shields and it'll bring them down...

I know its not a glitch, I was helping out a fleet guildie earlier today against -30 ships and they was damaging my shields like crazy, I'm glad I had my Ablative Armor installed.

Quote:
Originally Posted by Gremnosh View Post
So, is this a officer class or ship class based nerf? Because I fly a tac officer in a cruiser and have not noticed any significant change in my survivability from pre-patch to this supposed nerf. So if it's a ship class based thing that hit the escorts the hardest it probably was done to prevent escorts from soloing enemy groups in fleet actions and hogging all the loot from there as I've seen happen more than once or twice.

Also it could've been an attempt at Cryptics idea of balancing that went horribly wrong. I can't really say since I only have played with my Tac flying Cruiser to captain 3 so far and thus have no insight to how things have changed for other classes.
From what information my guildies have given me, I'm pretty sure its a ship class nerf only.
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