Hey, thank you everyone for helping me out earlier - been playin around and finally came up with a cool combo I think. As with this combo I am able to dice up ships pretty fast, most especially with high yield torps.
I have an Escort with the following specs
2 Duel Heavy Disruptor Cannons MK IV
1 Photon Torpedo MK IV
1 Phaser Beam Array MK IV
Also I have the warp projectile console MK IV and Disruptor thingy MK IV (to give me extra photon and disruptor damage)
I am wondering though, if 2 Duel Heavy Plasma Cannons MK IV would be better than Disruptors, don't have enough money/credits to play around with that yet, but when I do I will try it out.
But even though I can kill Klingon ships pretty fast, I don't even stand a chance against Romulans - they dice me up pretty fast before I even get a fighting chance.
So what is ya'll favorite weapon combination for blowing up ships fast!?
Maybe I'm missing something, but what's with the divided weapon systems? It's impossible for any of you to bring all of your weapons to bear on a single target at any time. This may be okay for some PvE, but then again any build will be. If you want to do serious damage, you need at least a majority of weapons overlap.
1x Beam Bank*
2x Dual Heavy Cannons
*Can use for beam target disables. If not interested, might as well grab a 3rd Dual Heavy.
Weapon damage TYPE is largely inconsequential. Phaser and Disruptor add some utility. Plasma and Tetryon add extra hits every once in awhile. Polaron removes 100 energy on proc and Antiproton has more + stats. Other than that and a rising SP cost to max, they ALL do the SAME base DPS. Rule of thumb is to pick one type and skill it to 9, fill your tac slots with +type consoles and never touch any of the other systems.