Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Suddenly Completely Unplayable
03-12-2010, 02:10 AM
Ever since the past couple of patches, the game has gone from excellent to completely tanking graphics wise.

I get huge amounts of rubber-banding, rubber-banding on steroids basically to where my ship or character will snap back to its former location several times a second, constantly, rendering it completely out of my control even as things around me continue to act. (Often meaning that my ship is defenseless and is destroyed in a matter of seconds.)

If that wasn't enough, even when that's not happening the framerate has suddenly dropped enormously.

I can't see how it could be an issue on my side. I've got a quad core CPU with eight gigs of DDR3 RAM and an NVidia 9400 GFX card, and, as I said, it was performing beautifully up until the past couple of patches when suddenly this started to happen, without my having altered anything. And nothing I do seems to stop it. I've tried messing with the video settings many times, even setting them at the lowest settings and I still get the exact same problem. I've ensured nothing else is running in the background and still, same problem no matter what. It essentially renders the game unplayable, and I am completely baffled by what could be causing it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-12-2010, 02:13 AM
Same here, It has been real bad for 3 or 4 days
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3 Agreed
03-12-2010, 08:02 PM
All I see are little "cubes" everywhere..almost unplayable..whatever happened with the last two patches please restore to a previous point
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-13-2010, 12:30 AM
i got it too =/
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-13-2010, 03:32 AM
I had that too.
Yesterday in a Borg Deep Space Encounter.
They used to be fine for me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-13-2010, 08:47 AM
A similar thing happened to me. I was able to play The Borg Deepspace Encounter but could not attack the Borg Spheres. But somehow they were able to attack and destroy me. Really weird.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-14-2010, 11:11 PM
Quote:
Originally Posted by Kyronea View Post
Ever since the past couple of patches, the game has gone from excellent to completely tanking graphics wise.

I get huge amounts of rubber-banding, rubber-banding on steroids basically to where my ship or character will snap back to its former location several times a second, constantly, rendering it completely out of my control even as things around me continue to act. (Often meaning that my ship is defenseless and is destroyed in a matter of seconds.)

If that wasn't enough, even when that's not happening the framerate has suddenly dropped enormously.

I can't see how it could be an issue on my side. I've got a quad core CPU with eight gigs of DDR3 RAM and an NVidia 9400 GFX card, and, as I said, it was performing beautifully up until the past couple of patches when suddenly this started to happen, without my having altered anything. And nothing I do seems to stop it. I've tried messing with the video settings many times, even setting them at the lowest settings and I still get the exact same problem. I've ensured nothing else is running in the background and still, same problem no matter what. It essentially renders the game unplayable, and I am completely baffled by what could be causing it.
just FYI, that 9400 isnt even a proper gaming card, and it performs horribly in most of the testing i have seen for games period. STO is no slouch @ beating on graphics cards, and while it may have been performing well enough to play on, i would hardly consider it gaming worthy in the first place. it only has 16 stream processors, putting it at a level comparable to integrated graphics. by comparison, a 9800GT has 112, and a 9800GTX has 128 (within the same generation), and the 9800GT costs less than $100 most places for the 512mb version now.

with that said, i havent noticed this on any of 3 rigs, one running an HD5870, one running an HD5850, and one running 2 HD5870s in crossfire. all are running the 10.2 catalyst driver pack. everyone complaining about problems needs to include driver version and card in use or the devs cant collect meaningful data with which to correct the problem unless you crash the game and send an error report in

ed: seems someone beat me to it lol. maybe i should pull out my 8800GT or my laptop which has a GT240M and test both of them for the problem. if no one can find an ATI card exhibiting this behavior i will test it
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-15-2010, 05:09 PM
Update to this: Im running a ASUS 50V w/ Geforce 9700M GT (older drivers seems to help some)

However, i believe the issue is in overheating of either the GPU or CPU which would cause the system to slow down to cool. Or it could be some new kind of memory leak issue... but the problem eventually fixes itself after about a min. Then happens again a few mins later.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9 Laptops
03-16-2010, 03:52 AM
What would you suggest for good STO laptop graphics runners?

I'm looking for a laptop and want to make sure it's up to specs for the game itself. I can't seem to find the equivalent for the graphics cards needed/recommeneded to run the game.

Anybody have any good remmendations as this will be a factor for purchase.

Also the mish mosh lingo they use for processors is kinda confusing. Any suggestions?

Thnx
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-16-2010, 01:02 PM
Quote:
Originally Posted by castogere View Post
What would you suggest for good STO laptop graphics runners?

I'm looking for a laptop and want to make sure it's up to specs for the game itself. I can't seem to find the equivalent for the graphics cards needed/recommeneded to run the game.

Anybody have any good remmendations as this will be a factor for purchase.

Also the mish mosh lingo they use for processors is kinda confusing. Any suggestions?

Thnx
For mobile graphics, make sure it has either a Geforce mobile graphics or Radeon mobile graphics in it. No Intel graphics, they suck. Mobile CPUs are a bit more forgiving as long as it's not AMD Neo, AMD Sempron, Intel Atom, or Intel Celeron. Those are all budget or low power CPUs, not meant for gaming at all.

AMD Athlon II, AMD Phenom II, Intel Core 2 (Duo or Quad), Core i3, i5, or i7 would all be safe choices. As long as you stay within these listed brands, things like Mhz ratings and cache amounts are not worth worrying about if just looking at gaming performance because these CPUs listed are all very powerful, even at lower clock speeds.
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