Lt. Commander
Join Date: Dec 2007
Posts: 120
Welcome to the 9th volume of Star Trek Online's Ask Cryptic! In this volume, we talk about Character Customization. Will there be unique races? Will there be limitations? You're going to have to read more to find out!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-12-2009, 05:11 PM
It may just be me but I have a feeling this could possibly end badly.

My question is why would anybody play the original races when you could just make a facsimile of a said race but with better stats and attributes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-12-2009, 05:18 PM
I plan to play a human. That is why the option exists, however, to play whatever you want to make within the game limits. This is Star Trek, where the only limit is really one's imagination.
The answeers were quite good, and I enjoyed them, htough I am still curious about what limitations on the uniform we will have and what alterations we can make.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-12-2009, 05:22 PM
Quote:
Originally Posted by Silverspar View Post
I plan to play a human. That is why the option exists, however, to play whatever you want to make within the game limits. This is Star Trek, where the only limit is really one's imagination.
The answeers were quite good, and I enjoyed them, htough I am still curious about what limitations on the uniform we will have and what alterations we can make.
Yeah, but I mean how often do you see humans or vulcans serving in the Klingon Defense Force? Well, now there will be some.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-12-2009, 05:18 PM
Thats great that there will be all this customizing character stuff. Really i do think its great. But I don't care about that right now. Give us something more about gameplay please.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-12-2009, 05:36 PM
Another interesting edition of Ask Cryptic. Thanks!

They're always too short though! We offer pages of questions and only see barely a handful answered each time, so some really interesting or "hot topic" questions get skipped over. Oh well, we still appreciate each answer and the time taken to answer them.

I was a little confused or unclear on the answer about the non-organic life forms...

Quote:
Definitely in the game there will be non-organic life-forms; androids, rock people, Tholians, and so on. In character creation that goes right back to the previous question. You can create a character who looks like an android, or call yourself a hologram, and give that character abilities and traits in keeping with that choice. For example, if you’re an android, you may be able to choose radiation resistance as a characteristic. Additionally, you’ll be able to add bridge officers to your staff who may be androids or holograms, or something new, and they would have special abilities appropriate for them.However, you won’t be able to look like a Tholian; you’ll have to choose a bipedal humanoid.
THE PART I UNDERSTAND: So we won't officially be able to be an android, but we use the custom character creator to make ourselves look like what we think an android should look like, and give ourselves the traits and bonuses we think an android should have, and then while playing we tell people "Hey look! I'm an android" even though technically we are a "customized alien race".

THE PART I DID NOT UNDERSTAND: When we add bridge officers who may be androids or holograms, will they "officially" be real androids and holograms, or will they also be the "make-shift" androids we create with the custom alien creator?



Also the last question didn't address the part of the question about naming our custom races. If I create a custom alien character, do I get to give that new race a name along with the personal name of that individual character? In the case of the Cryptonians (with a C!), is that something that would be recorded in the character's bio or stats -- so that when a player is inspected it would say something like "Race: Cryptonians (with a C!)" or do we just enter a name for that one character and just have to tell people what the name of our race is supposed to be?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-12-2009, 05:22 PM
For me it sounds good... especially the part with the Tholians
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-12-2009, 05:26 PM
If, for all intents and purposes and in all but name, you can make a Klingon (and share him with ya buds) then play him as a Fed, doesn't that defeat the purpose of having Factional separation in the first place?

- Dahakra
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-13-2009, 12:33 AM
Quote:
Originally Posted by Dahakra View Post
If, for all intents and purposes and in all but name, you can make a Klingon (and share him with ya buds) then play him as a Fed, doesn't that defeat the purpose of having Factional separation in the first place?

- Dahakra
Nope. Just because you're a Klingon, it doesn't mean you can't side with the Federation-Worf did. And I'm sure humans and Vulcans can enter the Klingon defense force.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10 Begs more questions
03-13-2009, 01:40 AM
Wow interesting info. Though I must admit I'm slightly confused now on the point of species aligned to specific factions. I wasn't expecting to see Vulcans on a Klingon ship. The bit about non organic life will that mean that there can be Klingon androids and holograms or just Klingon characters who call themselves androids/holograms?
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