Lt. Commander
Join Date: Dec 2007
Posts: 120
While playing a space combat mission where I was getting my butt handed to me by NPCs, I thought of this idea. (Forgive me if it's been mentioned before.)

It would be a really neat feature if you could make a distress call while in a mission. Doing so would place an icon on the sector map indicating that someone is requesting help in a particular system. People flying around in sector space would see the icon while flying by, and could offer assistance. Once a player flew to the system, they'd be given the option to enter the system normally, or "Respond to Distress Call." Selecting that option would bring the player into the same instance as the player who made the distress call, and they'd automatically become part of a team.

In order to prevent everyone from just clicking "Send Distress Call" as soon as they enter a level, a threshold could be set for when the function becomes active. (Something like, you have to die 3 times before you can make a distress call, or something.)

Thoughts?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
07-18-2010, 09:10 PM
Quote:
Originally Posted by wraith1977 View Post
While playing a space combat mission where I was getting my butt handed to me by NPCs, I thought of this idea. (Forgive me if it's been mentioned before.)

It would be a really neat feature if you could make a distress call while in a mission. Doing so would place an icon on the sector map indicating that someone is requesting help in a particular system. People flying around in sector space would see the icon while flying by, and could offer assistance. Once a player flew to the system, they'd be given the option to enter the system normally, or "Respond to Distress Call." Selecting that option would bring the player into the same instance as the player who made the distress call, and they'd automatically become part of a team.

In order to prevent everyone from just clicking "Send Distress Call" as soon as they enter a level, a threshold could be set for when the function becomes active. (Something like, you have to die 3 times before you can make a distress call, or something.)

Thoughts?
Hey that doesn't sound like that bad of an idea...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
07-18-2010, 09:33 PM
It might even make sense for the "Send Distress Call" function to be part of the "Respawn" popup once you die 'x' times.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
07-18-2010, 09:43 PM
I support this idea. Hopefully the devs will see this and consider it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
07-19-2010, 05:47 AM
I support this idea
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6 cool
07-19-2010, 07:52 AM
just one word for this idea - Cool -
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
08-09-2010, 05:27 PM
Quote:
Originally Posted by wraith1977 View Post
While playing a space combat mission where I was getting my butt handed to me by NPCs, I thought of this idea. (Forgive me if it's been mentioned before.)

It would be a really neat feature if you could make a distress call while in a mission. Doing so would place an icon on the sector map indicating that someone is requesting help in a particular system. People flying around in sector space would see the icon while flying by, and could offer assistance. Once a player flew to the system, they'd be given the option to enter the system normally, or "Respond to Distress Call." Selecting that option would bring the player into the same instance as the player who made the distress call, and they'd automatically become part of a team.

In order to prevent everyone from just clicking "Send Distress Call" as soon as they enter a level, a threshold could be set for when the function becomes active. (Something like, you have to die 3 times before you can make a distress call, or something.)

Thoughts?
This is an excellent idea! I think it would make the game more immersive and give it more of an "I'm part of the big Starfleet (KDF) family" kinda feel.

I would give me a little something extra to do at VA and also help build the community.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
08-18-2010, 12:40 PM
Agreed! (Oh, wait - I started the thread.)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
08-19-2010, 08:08 PM
I support your fantastic idea...
(it would save me the ass whoppin during the rare times when i end up fighting armada's of ships the second i warp into an instance)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
08-22-2010, 05:06 PM
I like this idea alot from an immersion view point its excellent and realistic, and heck its just plain old neato!
Though i'd suggest you can call for aid from the first/ possibly second time you die but obviously would then be able to continue the mission until you complete it or help arrives to help you complete it.
Also i'd add in few extra accolades just for a fun little thing ( I Do love me some accolades xD)

Accolade 1: My Hero - Respond to 10 Distress Calls
Accolade 2: Your not a ferengi are you? - Send 10 Distress Calls
Accolade 3: Space is a lonely place - Have 5 Distress calls ignored (I.E no player comes to help you)

Terra~
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