Lt. Commander
Join Date: Dec 2007
Posts: 120
I already see the army of people saying your nuts. Please keep in mind STO is a 100% badge system. Sure stuff drops but it is not better then the badge system gear. Some people would have a advantage but it would be short lived. This has always been rule number #1 do not sell gear. Thats was in a system wear drop gear was the best gear. That would be unfair but the gear is the same other then the borg gear. It is not if a player would get it but when. At most a player would get 60 day head start.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
08-11-2010, 05:27 AM
Im confused here. Do you want badges/emblems to be sold on the c-store or not ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3 More Gas on the Fire
08-11-2010, 06:20 AM
For agrement sake YES.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
08-12-2010, 05:17 AM
I would say yes, but only if it was 100+ C-points per badge or else it would throw the game in an unbalance.

But my final answer to this suggestion is NO, do not add them to the C-Store, do not create yet another "get out of jail card" by adding this to the C-store.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
08-13-2010, 08:08 AM
This reminds me of when Blizzard added badges to World of ********. Initially they were for gear that was competitive to that which dropped in instances. Now a lot of players are able to run trash content over and over and over and buy gear with badges that is *almost* on par with some of the top drops in the game.

For casuals, the ability to buy badges will be great. For those who are a bit more hardcore and put a lot of time into the game it can feel like a slap in the face.

I'm far more casual in this game than I was during the five years I played WoW and was a hardcore PvE raider. That said, I'm all for being able to purchase badges to get upgrades. However... I think that there should be better rewards for those who take the time to *earn* things.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
08-13-2010, 09:50 AM
Putting badges in the c-store is a stupid idea. Separating the rich from poor in a fantasy fake land is dumb.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
08-13-2010, 10:44 AM
No. The C-Store stuff is largely in the "cosmetic/just for fun" category (the Joined Trill has a small racial advantage and the Galaxy X is one of two Fed ships that can cloak (plus it can mount weapons usually used on escorts) but it's not an instant "I win" ship). Keep it that way. New races, new uniforms, new ships costumes, new bridges, tribbles (minor ingame ground effects), and vanity pets are all fun bits but not in any way needed to enjoy this game.

Even though microtransactions are obviously here to stay and a big part of the game's economy/profit model, this is not Second Life. I do not think you should be able to bypass/shortcut weeks or months of gameplay by just dropping $10-$20.

I do think that gear equivalent to the PvP gear should be more readily available through PvE content for those who PvP less often or dislike PvP altogether (I enjoy both for different reasons). A good way to do this would be to improve loot drops/rewards in Fleet Actions and increase the number of high quality drops in STFs (one purple drop for an entire STF...really?). If you are worried about farmers, make the best loot Bind on Pickup.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8 Fears
08-15-2010, 11:48 PM
Try this just limit how may you can get. 500 per month per character. There is already a price for 500 badges right now the cost of retro refit. You would be loooking at 13USD or 14USD. It should also be noted that the new XI gear is not bound it will go no were but down once people start flooding the auction house. Any bought advantage would not last long.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
08-16-2010, 06:28 AM
Quote:
Originally Posted by Sleeves
Try this just limit how may you can get. 500 per month per character. There is already a price for 500 badges right now the cost of retro refit. You would be loooking at 13USD or 14USD. It should also be noted that the new XI gear is not bound it will go no were but down once people start flooding the auction house. Any bought advantage would not last long.
Or people could just play the game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
08-16-2010, 07:27 AM
I'm all for putting things in the store howeverr this is not one of them. Put any kind of spin on it you want to I doubt you will change my mind. I kinda think in my own honest opinion that its just asking for a bit much, and that should Cryptic do something along these lines. They would have to charge alot and it would in fact unbalance the game itself. Badges are easy enough to get so whats the point.

Quote:
Originally Posted by Sleeves
Try this just limit how may you can get. 500 per month per character. There is already a price for 500 badges right now the cost of retro refit. You would be loooking at 13USD or 14USD. It should also be noted that the new XI gear is not bound it will go no were but down once people start flooding the auction house. Any bought advantage would not last long.
Btw if you use this as a factor then you just killed it. The refits are available via the store already at 1200 cp per. So why would anyone want to loose money by selling 500 emblems for half the price?
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:48 AM.