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Lt. Commander
Join Date: Dec 2007
Posts: 120
I had a chat with a few of PvP avoiding friends and asked a question plainly: why do you avoid PvP?

The more common answer is: We can't stand the taunting and idiots in PvP who feel the need to insult.

So it's not about being competitive that makes many avoid PvP or take it as the horrible unnecessary chore to get emblems in my opinion.

Hence I am suggest this. Make all opponents in PvP anonymous. Don't display their captain or ship names. If you are in blue team, all you see in the descriptions of the red team players are their ship classes, like when you are in a DSE. Likewise for red. Disable zone chat and only allow your team to be able to communicate with each other.

Within your own team, you can see all your fellow team mates names and ships. You can chat freely and when you use /zone, it is only heard by your own team.

As for private challenges, well, in a private challenge you know who you are playing against, and in the game setup screen, you are going to get a list of players whom you are inviting. You know very well who is in it and anonymity isn't going to be an issue.

PvP disguised as PvE with human controlled AI.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
09-08-2010, 05:24 AM
Quote:
Originally Posted by Florence
I had a chat with a few of PvP avoiding friends and asked a question plainly: why do you avoid PvP?

The more common answer is: We can't stand the taunting and idiots in PvP who feel the need to insult.

So it's not about being competitive that makes many avoid PvP or take it as the horrible unnecessary chore to get emblems in my opinion.

Hence I am suggest this. Make all opponents in PvP anonymous. Don't display their captain or ship names. If you are in blue team, all you see in the descriptions of the red team players are their ship classes, like when you are in a DSE. Likewise for red. Disable zone chat and only allow your team to be able to communicate with each other.

Within your own team, you can see all your fellow team mates names and ships. You can chat freely and when you use /zone, it is only heard by your own team.

As for private challenges, well, in a private challenge you know who you are playing against, and in the game setup screen, you are going to get a list of players whom you are inviting. You know very well who is in it and anonymity isn't going to be an issue.

PvP disguised as PvE with human controlled AI.
I'm definitely in favor for this; it's not like, in the canon shows, everybody knows what captain pilots a given ship at first glance (historic and iconic ships excluded in some cases)!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
09-08-2010, 05:48 AM
hm, most games are quiet or there are just a few "gg"s at the end of the match and even if somebody starts to trashtalk and you can't bear it, use ignore.

also it is hard to call targets within your group when the enemies don't have names. it would be a mess!

"[team] player a: attack the asault cruiser!"
"[team] player b: which one? i can see 5"
"[team] player a: the one just next to me. no. now next to you .. aeh, next to player c"
"[team] player c: sorry pal, just exploded. who was next to me?"

nah, c'mmon.

also it's helpfull to see who your opponent is at the beginnig. if you pvp alot, you'll see some guys over and over again . sometimes i can tell my team a weak/or strong enemy player, or i know that he's a healer or an escort. it helps.

also my friendlist is full of pvp-guys and normally i can find at least one to team up with. i guess with most of them i started to talk after a match (or they started to talk with me ..). hiding the names would be really sad because i would have no chance to start a talk with somebody of the enemy team.

but if your fleet mates ALWAYS get insults, then
a) it might be useful to read the "basic tips from a survivor" ..
or it's just the other way around, they are too good ..
b) post the best stories in "amusing pvp chat of the week"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
09-08-2010, 06:10 AM
Quote:
Originally Posted by H.Ramone
hm, most games are quiet or there are just a few "gg"s at the end of the match and even if somebody starts to trashtalk and you can't bear it, use ignore.

also it is hard to call targets within your group when the enemies don't have names. it would be a mess!

"[team] player a: attack the asault cruiser!"
"[team] player b: which one? i can see 5"
"[team] player a: the one just next to me. no. now next to you .. aeh, next to player c"
"[team] player c: sorry pal, just exploded. who was next to me?"

nah, c'mmon.

also it's helpfull to see who your opponent is at the beginnig. if you pvp alot, you'll see some guys over and over again . sometimes i can tell my team a weak/or strong enemy player, or i know that he's a healer or an escort. it helps.

also my friendlist is full of pvp-guys and normally i can find at least one to team up with. i guess with most of them i started to talk after a match (or they started to talk with me ..). hiding the names would be really sad because i would have no chance to start a talk with somebody of the enemy team.

but if your fleet mates ALWAYS get insults, then
a) it might be useful to read the "basic tips from a survivor" ..
or it's just the other way around, they are too good ..
b) post the best stories in "amusing pvp chat of the week"
A valid point, then I would suggest a different naming to enemy players to keep them unique. "Bird of Prey 1" and just count up.

On the other hand, ignoring the offensive player would work fine too though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
09-08-2010, 06:49 AM
http://img535.imageshack.us/img535/2438/13274927.png
not a perfect solution but it removes zone chat and pms from a tab that can be used when pvping.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
09-08-2010, 07:21 AM
Or one could grow thicker skin and realize that the taunting that does happen in pvp is the results of someones elses deffiecency in being able to act civilized, pity them and move on. Last I remember names can not hurt you, sticks and stones and all that......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
09-08-2010, 12:50 PM
Those of us who still persist in PvP today obviously have thick skins.

It's those who avoid it like the plague that I'm trying to make PvP more palatable for. Telling them to grow thicker skin isn't going to bring them into PvP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
09-08-2010, 07:28 PM
Quote:
Originally Posted by Roach View Post
Or one could grow thicker skin and realize that the taunting that does happen in pvp is the results of someones elses deffiecency in being able to act civilized, pity them and move on. Last I remember names can not hurt you, sticks and stones and all that......
Here, here. Some people are just not nice. Forget about them and move on.

Note: If you what to get better at PvP join a fleet that PvP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
09-08-2010, 07:14 PM
The main problem is that I tend to add people who run off in their escorts into the middle and die 6 times in an arena and then say Sci and eng are OP to my ignore list.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
09-08-2010, 08:01 PM
Quote:
Originally Posted by Florence
I had a chat with a few of PvP avoiding friends and asked a question plainly: why do you avoid PvP?

The more common answer is: We can't stand the taunting and idiots in PvP who feel the need to insult.

So it's not about being competitive that makes many avoid PvP or take it as the horrible unnecessary chore to get emblems in my opinion.

Hence I am suggest this. Make all opponents in PvP anonymous. Don't display their captain or ship names. If you are in blue team, all you see in the descriptions of the red team players are their ship classes, like when you are in a DSE. Likewise for red. Disable zone chat and only allow your team to be able to communicate with each other.

Within your own team, you can see all your fellow team mates names and ships. You can chat freely and when you use /zone, it is only heard by your own team.

As for private challenges, well, in a private challenge you know who you are playing against, and in the game setup screen, you are going to get a list of players whom you are inviting. You know very well who is in it and anonymity isn't going to be an issue.

PvP disguised as PvE with human controlled AI.
taken from your sig-
If you have an advantage, justify it with every form of gossamer you imagine.
would that mean if you're sticking it to em in some pvp, you should talk smack about it and justify it by the psychological advantage you get from doing so?

again, taken from your very own sig-
Intelligence on Earth? I swear this is the only planet where you can find stupidity.

Quote:
Originally Posted by Florence
PvP disguised as PvE with human controlled AI.
roflmao
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