Lt. Commander
Join Date: Dec 2007
Posts: 120
..see topic. I just want to thank Cryptic for this mission - it`s great. I hope to see more such missions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
09-11-2010, 04:42 PM
My thoughts exactly. I loved the medic related stuff. It was so much fun deciding which hypo to use!

I hope we see more of these in the future. I think Cryptic hit the nail on the head this time. I'm very excited to see what happens to those Breen who requested asylum. Way to go Cryptic!!!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
09-11-2010, 04:43 PM
my onl comments about the mission are:

HOW COEM THE CAPTAIN IS PLAYING A MEDICAL OFFICER! I got crew to do that heck lol beyond that was interesting non-combat type mission. But the reward just sucked. They need to release more then one new episode a week.... maybe start another series hmmm
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
09-11-2010, 06:03 PM
Thing with these type of missions is that they tell us what to do or hint so strongly that its obvious.
Less hints and make it so we can fail it.
The other two missions were alot better to be honest , this new one took 5mins , the daily 2mins.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
09-20-2010, 11:22 AM
Quote:
Originally Posted by ajac09 View Post
my onl comments about the mission are:

HOW COEM THE CAPTAIN IS PLAYING A MEDICAL OFFICER! I got crew to do that heck lol beyond that was interesting non-combat type mission. But the reward just sucked. They need to release more then one new episode a week.... maybe start another series hmmm
That's simple, because you went down to asses the situation and got caught up in a triage situation. Much like Jake Sisko did when he was trying to write a story about Dr Bashir. He went down as a reporter and got drafted into a medic. All starfleet officers are trained in basic field medicine and first aid.

Personally I think 1 episode a week is just fine. Better having a slow steady stream of episodes that they can keep up w/ than having them try and take on too much and not be able to deliver.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
09-22-2010, 07:56 AM
I got the whole mission right on my first try and enjoyed the change of pace the mission brought. However Cryptics' Diplomacy has much to be desired and to be honest, their whole dialog system should be revisited, so this mission can't possibly be the "best mission ever played" for me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
09-22-2010, 12:22 PM
Well...will respond to this mission, but basically how I feel about the whole series

LOVE IT !!

I am looking forward to the weekly series ! I hope they continue ! I like watching shows that have a decent plot line running through them, and these types of series fits that bill nicely !!

Good Job Crypitc !
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
09-22-2010, 04:26 PM
Quote:
Originally Posted by ajac09 View Post
But the reward just sucked.
You may or may not care. Feed one of those Deferi Snow Tubers to a Mattson tribble (orange one with blue stripes IIRC) and get a Cryo Tribble!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
09-22-2010, 04:49 PM
Actually I was a bit bored by it - sorry. Just a simple walk-and-talk mission that needed some more problem solving puzzles. The story was great however, and it was a welcome change of pace, but I didn't feel challanged.

... having said that ... Cold Case was excellent Give us more puzzles please!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
09-23-2010, 08:06 AM
Quote:
Originally Posted by P.R.O.P.H.E.T.
You may or may not care. Feed one of those Deferi Snow Tubers to a Mattson tribble (orange one with blue stripes IIRC) and get a Cryo Tribble!
Yeah, and if youre a Klingon, that Tribble is useless..

Any reward that excludes some players are weaksauce.
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