Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 New PVP Battlegrounds
10-30-2010, 10:11 AM
Basically we need capture the flag style game for ground and space. Plus one to kill the other sides capital ship or Commander. Also a strategy PVP match with the use of away teams. The ones where you just go in and just and kill so many enemies bore me. I like to have objectives and kill the enemy. Make a capture the flag type mini game but it would be capture a very valuable resource.

The klingon's and Federation each have set up a mining base on opposite sides of a asteroid field. That you could fly above or below to avoid or fly through for cover with the resources. With the asteroid field being mirrored so it's the same for both sides.

What you would have to do is knock down the shields of the base and beam up the resources. Then try and take it back to your base.

The opposing side could take it from you by destroying your ship and beaming the cargo on their ship. They would have to take it back to their base or it could be took from them. If they got it back to their base it would reset. They would not be rewarded a capture for returning their resource.

The ship would glow with the resource and the radiation from the cargo would make cloaking impossible for the ship carrying it.

If you capture the resource there would be like a minute cool down. The bases would have got their shields back up and more resources are ready to try and be taken.

First side to capture three wins.

The other battle ground would be NPC Klingon and Federation fleets are engaging in battle. Each side's objective is to destroy the other sides capital ship. There would be three battle ships that most be destroyed first. So you couldn't just fly to the capital ship and destroy it.

They are using extend shields to protect the capital ship. So five ships could destroy each battleship and the capital ship so five could play defense if they wanted. They would be attacking you and you would have to defend some groups of smaller ships.

There would be a fifteen minute timer on each game so they would go on forever. At the end of the fifteen minutes if none of the battleships are destroyed it's a draw each side gets the same amount of badges/honor/XP as a loss.

If one side destroyed two of the battleships at the end of the fifteen minutes their fleet would destroy the other fleet. Giving them a win with 25% more rewards than a loss.

If your team destroys the battleship and the capital ship before the time expires. You are rewarded bonus twice the amount of a loss.

The same could be done for ground combat also. You would run the resources to your base.

Is stead of killing a capital and battleships on the ground you destroy three shield generator bases with NPC defenders and break through the bases shields then kill the commander.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
10-30-2010, 11:52 AM
Make this man(presumption) a dev!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
10-30-2010, 12:04 PM
While you've got your thinking cap on please come up with something new to replace kerrat lol
The only saving grace of that map is that its typically a short encounter.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
10-30-2010, 01:16 PM
Quote:
Originally Posted by Lightw8
While you've got your thinking cap on please come up with something new to replace kerrat lol
The only saving grace of that map is that its typically a short encounter.
I always thought kerrat would have been better if it were more like a race. The big Borg cubes should be heavily damaged and no real threat the spheres should be the only real defense. Why would fully healed Borg cubes be in the repair yard?

Each side race to complete the objectives and only two Borg cubes were able to be repaired. Before the repair shipe were destroyed. Each side get a full health Borg cube to destroy at the end. First one to destroy the Cube wins. You could try and stop opposing side if you wanted. Still keep the game short like it is now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
11-02-2010, 10:33 AM
Quote:
Originally Posted by Englebert
I Why would fully healed Borg cubes be in the repair yard?.
So there could be a label above it that says that it's your "friend" !
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
11-02-2010, 10:39 AM
Quote:
Originally Posted by Robotrik1 View Post
So there could be a label above it that says that it's your "friend" !
Not my friends they slow me and interfere with me playing the game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-02-2010, 11:50 AM
Quote:
Originally Posted by Englebert
I always thought kerrat would have been better if it were more like a race. The big Borg cubes should be heavily damaged and no real threat the spheres should be the only real defense. Why would fully healed Borg cubes be in the repair yard?
You have it backwards my friend. The Cubes are there repairing the repair yard cuz the stooopid Federation & Klngonesses keep destroying them every 15 minutes or so.

ROFL!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
11-02-2010, 12:18 PM
Quote:
Originally Posted by Tribbler View Post
You have it backwards my friend. The Cubes are there repairing the repair yard cuz the stooopid Federation & Klngonesses keep destroying them every 15 minutes or so.

ROFL!
If you make the mistake of getting to low you aggro one or two of these things and they have full health. Then you have to run or destroy it taking you out of the game which is very fast.

I don't think they should be activated till the end after you kill the repair cubes. First side to destroy one winds bonus honor and a extra badge with quest completion turn in. To give players a reason to take part in the game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
10-30-2010, 01:16 PM
This is an interesting idea.

I was thinking of T6 fleeet ship battles where the ground portion takes out the ship's shields, exposing the dense hull to attacks by players.

EPIC battlegrounds always get a +1 from me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
10-30-2010, 01:20 PM
Quote:
Originally Posted by Darren_Kitlor
This is an interesting idea.

I was thinking of T6 fleeet ship battles where the ground portion takes out the ship's shields, exposing the dense hull to attacks by players.

EPIC battlegrounds always get a +1 from me.
I have talked about that also. I really want to see ground and space put together. It would be so epic to carry a team of five players and beam them some where to knock shields down or board an enemy ship to capture engineering or the bridge maybe both.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:33 PM.