Lt. Commander
Join Date: Dec 2007
Posts: 120
I've been playing on Elite difficulty for a while now.
The fights last a lot longer.
You need to use everything you've got.

In general it's a lot more fun.

Untill yesterday.

It all started with the new series (see other posts for that).

Then I decided to do my daily grinding in B'Tran.
Right away I started getting my tail handed to me. Both ground and space combat.

One hit killed. In one ground mission an enemy (Breh Commander, or something) wiped out my entire away team in one hit multiple times before I was able to take him down.
After a lot of frustration I reduced my Difficulty level to Advanced.

No change, Both in space and on ground I continued to be insta-killed.
In one case an enemy cruiser insta-killed me 3 times in a row, the last time from full shields/hull right at the start of the fight, so I started reading through the combat numbers.

Ok ..... looks normal.....
*bam*
Enemy hits you for 15,000 damage
Enemy hits you for 38,000 damage

What the hell?

Are NPC's suddenly getting massive criticals now?
That's what I'm getting now, NPC's pulling massive critical hit chains on me.
I died more in one day yesterday then I ever have including all my alts, and dropping down to 'advanced' had no effect.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
10-31-2010, 09:09 AM
I didn't bother checking any numbers but I noticed the same thing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
10-31-2010, 11:00 AM
I have also noticed this as well. Mainly on ground though. It was realyl bad one day that I just aborted the mission until something else came up in Btran. It was more of a frustration issue for me as the injuries started to pile up and I was just not gona deal with it at the time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
10-31-2010, 01:23 PM
This isn't new. Many commanders in ground will do 20k+ damage to everyone in their arc. The best advice i can give for killing them is to tag him, run him past something he'll aggress (a turret, generator, etc.) and make sure you're out of range when he starts shooting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
10-31-2010, 01:30 PM
possibly its due to the fact so many uber leet players on here were demanding more difficulty..alas so many "learn to play noob" voices may have been listened to it seems
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
10-31-2010, 02:46 PM
Hey guys,

The critter groups I have been making and redesigning are harder then the normal groups... They should be a pushover on normal and a really challenging fight on Elite. This is meant to really add a challenge to the game that wasn't really there on elite previously. The critters I have done so far are hard by design (Breen, Fek'Ihri ground, Devidian revamp) but everything that I have done so far has a counter to it... it's about finding the counter and working with your BOFF's and teammates to overcome them critters on Elite. That being said.. I am trying to do more then just up the damage.. so I will take the feedback and work the numbers a bit more =)...

Thanks and enjoy your Halloween Weekend

Chaddington
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 10:49 PM.