Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Photonic Fleet
11-07-2010, 03:55 PM
Hey guys n girls, i was just wondering what the general opinion about the science power Photonic Fleet is. I rather roleplay a lot while im playing, and photonic fleet feel like ... your flying in a fleet of ships ... but they r totaly fake :S and dissapear its like "intercourse" withou the "climax" excuse the lingo
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
11-07-2010, 03:59 PM
I find it to be very handy. You make a bunch of fake ships to distract your attackers. From a role-playing perspective you're simply confusing your foes sensors to make it seem like they're being attacked by multiple ships. It's saved my life more then once.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
11-07-2010, 04:01 PM
Yep, it's come in quite handy for my little undertanked sci retrofit as well. A little extra dps, too?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
11-07-2010, 04:03 PM
If I'm to understand correctly, Photonic Fleet is actually a result of combining the holographic emitters that now line almost every corrider of starships now, and the sensor arrays of the ship. In essence, turning the exterior of the ship into one big holo-emitter. It's not that you're confusing enemy ships; they're still taking damage when the photonic ships fire on them. They're very "real" holograms, but with the safety's off. And a phaser beam is still nothing but particles of light and heat, so rather easy for even a "fake" phaser to be very deadly, lol.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
11-07-2010, 05:43 PM
I like Cosmic_One's explanation. I have to admit, I've always found the idea of sentient holograms kinda stupid. (Red Dwarf'sd Rimmer is the only one I can take with a grain of salt) Why bother building ships when you can just send a fleet of holograms?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
11-07-2010, 06:13 PM
Like most hologram stuff in ST, it's quite silly when you think about it (phasers I can almost understand, but how do holographic torpedoes work?) but its a useful skill. They do decent enough damage, especially if you're lucky enough to summon multiple escorts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-07-2010, 06:27 PM
they work very well, and if you wanna RP them, they work best with more aux power, so you can play with the power drain.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
11-15-2010, 10:03 AM
Quote:
Originally Posted by shizaru
I like Cosmic_One's explanation. I have to admit, I've always found the idea of sentient holograms kinda stupid. (Red Dwarf'sd Rimmer is the only one I can take with a grain of salt) Why bother building ships when you can just send a fleet of holograms?
Because it's just as bad if a hologram dies as it is if a person dies?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
11-15-2010, 10:16 AM
Quote:
Originally Posted by Leviathan99
Because it's just as bad if a hologram dies as it is if a person dies?
so .... killing some1 with a holographic torpedo is double murder because ... not only does the enemy get destroyed but ... zomg the innocent hologram is dead!?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
11-07-2010, 07:23 PM
Quote:
Originally Posted by CedricO
I rather roleplay a lot while im playing, and photonic fleet feel like ... your flying in a fleet of ships ... but they r totaly fake :S and dissapear its like "intercourse" withou the "climax" excuse the lingo
Hah, that's my problem with this ability as well.

Matter of taste, obviously. Some people really love it, but I rarely use it as it just "feels wrong".
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