Lt. Commander
Join Date: Dec 2007
Posts: 120
Well, I will say it.
I am going to create instance maps of places on earth to use generically in some of my adventures.
Star Fleet academy
Star Fleet HQ
various other locations....The Vulcan compound ....all kinds of places

I am surprised nobody mensioned it yet
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
11-09-2010, 03:25 AM
That is an awesome idea that warrants a big thumbs up in yer direction......Your right, I got so intertwined in the current mission set up that i never paused to give it much thought.

How do you propose to create such a thing given that we'll probably only have the current generic back grounds and such?

Or do you plan to integrate the story thus giving definition to where you are in relation to the mission?

Or do you actually want to create Starfleet academy...which would also be fantastic?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
11-09-2010, 07:09 AM
well, I was going to create exterior maps for say Star Fleet Academy, and important interior buildings.
Complete with various NPCs. save it.
Then if I want the player to go there....already got it, cut and paste, fill in the blanks.

Then if I should use the area again, it will be consistant big tree over here...next time, still a big tree there.

Some good areas to create

Star Fleet academy...of course
Star Fleet HQ
maybe a nice pub in town
a downtown area
beach
warehouse area
labs
public transportation --- large transport pads dedicated to a particular location....local ones are free
longer distance..you need to go to a hub and use energy credits, unless you have a pass

but you get the idea

earth is ours to dictate
if you make an outstanding Star Fleet HQ, you can share it with other writers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
11-09-2010, 08:52 AM
i've been focusing on a Mirror series your be going to Mirror Qu'nos... to help the terrans conquer it (againts your will of course)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
11-09-2010, 10:23 AM
It has been said. In fact, I was the one who did say it. (if you look on the starbaseugc site you can find my post on it.) But since I don't know how in-depth the Foundry tools are or how collaborative efforts would work, I'm letting it go temporarily until the Foundry hits open beta.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
11-09-2010, 05:44 PM
I am going to address the Terrans in a 3 part mission set, but that is down the road a bit

a hint....
looking around SB1...there are some...interesting uniforms walking around lately and
hasn't the Federation gotten a wee bit ....brutal.

Something to think about
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-10-2010, 01:45 AM
Quote:
Originally Posted by Fatherfungus View Post
Well, I will say it.
I am going to create instance maps of places on earth to use generically in some of my adventures.
Star Fleet academy
Star Fleet HQ
various other locations....The Vulcan compound ....all kinds of places

I am surprised nobody mensioned it yet
Not sure that's really possible.

As far as I've seen there are very little to no Federation building models in existence at the moment for you to use, let alone anything that would capture the unique feel of the buildings we've already seen on screen. Terrain, as I understand it, also can't be changed and all we can do is choose from surfaces they've already made and used.

Plus... any view of San Fransisco and Paris would be lacking if you couldn't see the Golden Gate Bridge and Eifel Tower in the distant background. In fact.. I don't think there's any surface in STO right now that demonstrates a capacity to have complex "out-of-bounds" backdrop, such as city-scapes.

Anyway... feel free to try, but I'd be prepared for frustration.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
11-10-2010, 02:05 AM
Quote:
Originally Posted by Rikaelus View Post
Not sure that's really possible.

As far as I've seen there are very little to no Federation building models in existence at the moment for you to use, let alone anything that would capture the unique feel of the buildings we've already seen on screen. Terrain, as I understand it, also can't be changed and all we can do is choose from surfaces they've already made and used.

Plus... any view of San Fransisco and Paris would be lacking if you couldn't see the Golden Gate Bridge and Eifel Tower in the distant background. In fact.. I don't think there's any surface in STO right now that demonstrates a capacity to have complex "out-of-bounds" backdrop, such as city-scapes.

Anyway... feel free to try, but I'd be prepared for frustration.
tell the truth, not sure either...BUT
we will find out when it launches

interior buildings will not be much problem though
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
11-11-2010, 04:20 AM
Quote:
Originally Posted by Rikaelus View Post
Not sure that's really possible.

As far as I've seen there are very little to no Federation building models in existence at the moment for you to use, let alone anything that would capture the unique feel of the buildings we've already seen on screen. Terrain, as I understand it, also can't be changed and all we can do is choose from surfaces they've already made and used.

Plus... any view of San Fransisco and Paris would be lacking if you couldn't see the Golden Gate Bridge and Eifel Tower in the distant background. In fact.. I don't think there's any surface in STO right now that demonstrates a capacity to have complex "out-of-bounds" backdrop, such as city-scapes.

Anyway... feel free to try, but I'd be prepared for frustration.

This is what I was thinking too. I'm under the impression that ground and interior maps are all cookie-cutter until later when they can add the ability to produce our own maps.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
11-11-2010, 07:16 AM
Well, we will use what what they got...as best we can. As time permits, we can request various
placeables...after they iron out the wrinkles and squish the bugs
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