Lt. Commander
Join Date: Dec 2007
Posts: 120
I am currenlty working on a project that takes place in several systems. They are all know systems currenlty in the game. When I end the first part I want to have the players travel through sector space to the next destination. Right now the map transfer at my waypoint is automatically sending me and I don't want that. Anyone know how I can accomplish this?

Thanks!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-05-2010, 11:01 PM
You cant ATM. But you can still write the mission dialogue to sound like your traveling to whatever sector you want and then just transfer to your next space map.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-06-2010, 01:00 AM
Got it I was afraid of that. Oh well I can live with it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
12-06-2010, 06:12 AM
Who really wants to waste time plodding through sector space anyway.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-06-2010, 06:31 AM
is there a way to "warp" from one space map to the next?


and is there a way not to "beam" from one ground map to the next?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
12-06-2010, 07:08 AM
Quote:
Originally Posted by Altexist View Post
is there a way to "warp" from one space map to the next?


and is there a way not to "beam" from one ground map to the next?
Yes if you set a waypoint in space and have your next map be space as well you will warp from one to the next. Its actually pretty cool because you get the warp out animation on one and the warp in on the next.

See my mission "Market Crash" to experience it if you want.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
12-06-2010, 09:18 AM
Quote:
Originally Posted by SeaCadt07 View Post
Who really wants to waste time plodding through sector space anyway.
Have you not seen the new sector space ide travel in that all day long its fab
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