Lt. Commander
Join Date: Dec 2007
Posts: 120
I keep getting stuck in DSEs while attempting to play my mission.

Can DSEs be disabled during Foundry mission testing?

I don't see why we have to get stuck in the worst missions in-game in order to play our equally worse ones.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-19-2010, 04:01 PM
Quote:
Originally Posted by Darren_Kitlor
I keep getting stuck in DSEs while attempting to play my mission.

Can DSEs be disabled during Foundry mission testing?

I don't see why we have to get stuck in the worst missions in-game in order to play our equally worse ones.
Just move your door wolf 359 or someplace else near Sol during testing. then change it before you publish.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-20-2010, 02:12 AM
Or use kill target command in sector space on enemy signal contacts. It works.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
12-20-2010, 04:07 PM
Great tips guys!

Thanks,

Stormshade
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-20-2010, 06:05 PM
Quote:
Originally Posted by StormShade
Great tips guys!

Thanks,

Stormshade
Still bugged. That's the purpose of the bug report.

It's not like we didn't use kill commands during closed beta or moved spawns - it's that this is still an issue, especially since you can't transfer maps the same during Play Mission mode.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
12-20-2010, 04:23 PM
Quote:
Originally Posted by SeaCadt07 View Post
Or use kill target command in sector space on enemy signal contacts. It works.
Especially fun to kill The Cyrstaline Entity this way.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
12-20-2010, 04:28 PM
Quote:
Originally Posted by Jacoben
Especially fun to kill The Cyrstaline Entity this way.
I never thought of that...silly me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
12-20-2010, 05:02 PM
Quote:
Originally Posted by Jacoben
Especially fun to kill The Cyrstaline Entity this way.
Oh yes, it's quite awesome.
Reply

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