Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Direct Aggro
02-03-2011, 08:33 PM
Is there a way I can keep an enemy from attacking until directly attacked? IE: Borg in a alcove.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-03-2011, 08:44 PM
I don't believe so. That may be a good idea. Since we cannot change the aggro radius, only the spawn distance...

Try a borg cell, place one borg actor (that has a ranged attack or proto borg) from a borg group in it, place that grey group pushpin at another part of the map you want a encounter in. Now bear in mind, you can run up to him and do physical attacks, he does nothing. Shoot him, he shoots back or spawns some drones. It's a lame work around for now, but it's kinda doable... The secret is, don't place the other actors in the same room, heck even in the next hallway OR, they'll all attack....Wall shootin!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-03-2011, 09:26 PM
Well, I just modified the map to create a bit of a "maze" to keep you away from the drones until the story calls for it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-03-2011, 09:52 PM
I've got a method for spawning NPC's close to you.
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