I'm a long time player, career officer, loved the new episodes, but have to say, I just had my greatest STO moment in an oldy.
I'm a Tactical VA1 flying a dreadnaught with top gear and bridge officers.
To start this off and give a little background info. In the zone is 4 VA1's including myself, it looked like 2 tactical, 1 engineer, 1 science. We were un-grouped, just randomly in the instance together. So the zone is on hard difficulty with the high levels, the timer resets, and the Dev message pops up in pink, 30 minutes before server maintenance...
If this didn't enhance the experience... nothing would have, it was a true star trek moment.
30 minutes, and we started...
We killed off the first 20/50 relatively quickly, but then we hit a few snags, catching the attention of unwanted guests, too many to fight at once, and our group was split 3 ways, I was alone, but the quick thinking of a few talented bridge officers kept us alive, kept us in the game. we reversed shield polarity and was able to get shield up while repairing enough hull damage to make a long loop back to 2 of the fleet. We were just in time, with the extra fire power the group of birds of prey were no match... we survived... for now... then... 50/50.
just as the next Dev message popped, 15 minutes left
Klingon battleships and escorts warped in from every direction, they encircled starbase 24 like a stirred hornet's nest. The odds were even heavier against us, sure, with unlimited time, the Klingon fleet would be no match for us, just a matter of time before we weakened their fleet by destroying 20 battleships, but... with only 15 minutes... was there a chance?
I hailed the fleet "We can do this, we can take them in 15 minutes, we have to"
We fought on, we engaged the Klingons strategically, in force, but even the best laid plans can fall through.
we had 13/20 destroyed when we received word from the Devs... 5 minutes to go...
To the fleet I responded... "Hit em' with everything you've got, and after that ram them if you have to"
We quickly dismantled 3 more battleships, then another, bringing us to 17, but then we lost our engineer, he was overwelmed by 2 groups of battleships, escorts, and birds of prey... he had slipped too far away from the fleet for us to help him. Then our Science captain had to escape to distance to survive, time to repair we didn't have...
as our count crawled to 19, I knew by the time we only had a minute left, but all I could see was large groups of escorts and bird of prey... no battleships... and then I saw it, a group of 2 battleships with escort, and the other tactical captain had slipped over and engaged. With incoming fire I couldn't cloak past the ships between me and him, but I knew he'd never be able to take him alone, and surely not in time, so I braced for evasive maneuvers through the blockade of klingon ships, reversed shield polarity, transferred all power to weapons, set quantum torpedoes to high yield, and as soon as we come in range I fired, knowing we had only seconds...
The Torpedoes impacted... the phasers scarred the hull... but the Klingon battleship still had 40% hull strength and port shields facing the other tactical captain... and then... the spinal lance cooldown lifted, just in time... but would it be enough?
With full power to weapons, I fired... the golden lance of phaser fire streaked across space and tore through the battleship's hull from bow to stern, erupting the ship into a fireball 5 times it's size.
The day was won... we had won! Starbase 24 had been at least temporarily kept from the Klingons, and they had lost a lot of ships... and a lot of captains.
less than 10 seconds later... the server shut down... we had not only beat the Klingons, but beat the Devs as well... with just enough time to signal the fleet... "We did it, we won"
I didn't get the chance to get any of the other captain's names, or I would list them here and give them credit, they fought hard, they won.
I was also awarded another victory upon the destruction of the last Klingon battleship... The 1st place reward for the fleet action... Truly... A Star Trek moment to remember.
Yes, those were Oompa Loompas. Mind you, I'm the grayish-blue alien in the background. At some point they all ran up to me and shouted "Pick me! Pick me!"
After their ritual was finished they turned into The Thing, Shrek, Smurfette and some one thing I couldn't make out and scattered. From what I could gather Smurffete ruined the ritual, though I'm not quite sure what was SUPPOSED to happen.
Lol I have several ships in dock with other United Nations Space Command ship names, Forward unto Dawn is one, many more, there's a listing online in some wiki, but I just remember most of them from the novels.
Timers in some cases would absolutely add a level of "Trek" to the gameplay. Perhaps a loose timer on hard, and a tight hard to make timer on elite, then bump up the drops even more as a reward.
I've had other Trek moments, amazing moments, and Kirk moments in my time here with STO, but this one just made me sit back and say... "Wow... that was fun" and still feel like I was actually in the captain's chair the entire time. Loved it, I'm still excited over it.
And Pandas? seriously?... nvm
I'd like to know more of your "Trek" moments in STO, tell me a true story about a moment that made you love the fact that you are playing this game.
My moments aren't ever long and drawn out, just one or two little moves that make me smile.
Like using sensor scramble or whatever it is to make a minefield attack itself or an enemy ship or the time I drifted my Sovereign sideways and managed to pitch it up and down, perfectly coasting sideways between enemy ships while having the presence of mind to slam the "Beam Array: Fire at Will" hotkey.
I do mostly ground PVP, up to like 800 kills on my characrer I made only for PVP and I think my all time best moment in game was using telekinesis to fling a Klingon down a ramp and while she was still mid-flight sniping and vaporizing her and a buddy of mine of skype saying "You're not right man"
Also love lunge attack kills because it's like a knife attack without a knife attack and considering I got a knife on that character's belt I feel like a badass.
<.<...>.> -peeks in-..-A WILD PANDA APPEARS!- -pokemon battle music begins playing- DoDoDoDoDoDo -wild panda uses boot to the head- -wild panda hits you for 10 dmg--you are stunned and cannot attack- -wild panda uses escape- -wild panda escapes--wild panda got away--you failed to catch wild panda-
The point to this story is that he enjoyed the game a lot more when there was pressure, demands and a tick tocking timer.
Question now and really always has been, will Cryptic ever click on to the fact that the action in Star Trek always had deadlines and until we get missions as such it will not feel the real deal?!
I'm not criticising, I just wonder if it is ony my opinion or do others want timers with a nice game over?
When I switch to elite, I would love a timer on every mission. Any chance of a new difficulty level that applys such a thing, nice game over if it is not done in the average time. Would need the game to record the average fastest time but in doing so you would generate amazing play time while everyone trys to drive down the average time.