Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 I'm sick of no content
03-17-2011, 02:46 PM
I dont post much in the forums but im sick of fed players getting buff's and better ships and more content while we get broke ships and literally CRAP. Our 1 count them 1 science ship we have gets nurfed cause you DEV's couldnt get the turn rate right so you give us more turn and now less hull how is it that an escort has more hull than a crusier? NO Answer huh. This is sad the Feds just got a new MVAM ship and now i hear they are getting yet another science ship what has the klingons gotten lately absolutely NOTHING. You make fed ships OP and the one legitimate ship we get is the BoP. I mean come on whats really going on. You DEVS claim your not being one sided but me and alot of other klingon players believe you are being one sided. you guys wont even fix the b'rel retro thats been bugged to hell a complete waste of time even creating it. Whats the point of continued game play and paying a subscription to play a game that the faction i prefer to play gets nerf'ed, no content, and continually crapped on. Bet there is no answer for that huh. Just an oh well. Whats the point of even posting to get blocked for voicing my opinion anyway. MY ONLY QUESTION IS......WHEN ARE YOU GOING TO DO ANYTHING FOR THE KLINGON FACTION? (bet there is no answer for that one either).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2 more constructively
03-17-2011, 02:59 PM
i too feel that there is more Fed ships, special powers and such making the newer fed ships better than the original ones.
Yet, the KDF has gotten little to even out the playing field. The new additions are good and it is good to know there will be more 'content' coming in season 4. HOWEVER, it pales when half your end game is PvP and your ships dont have the edge and uniqueness or competitiveness they once had due to new ships debuting for the Blue team.
When is the ship revamp going to happen?
When are more KDF ships going to launch?
When are there going to be unique BO layouts to compete with the Blue Force?
When is the BoP going to re-adjusted?
Are there going to multiple BO layouts to choose from?


Inquiring minds....really DO wanna know.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-17-2011, 03:08 PM
I would like to see an intrepid retrofit equivalent on the klink side.
I would like to see some sort of cloaking science ship (with tradeoffs to keep it balanced) so that all-cloaking teams can be viable.
I would like to see a retrofit raptor with either a fleet, advanced, or multi-vector escort layout, and/or boosted turnrate.

MOST IMPORTANTLY:

I would like to see a functioning B'rel retrofit that can do something besides explode.

EVEN MORE MOST IMPORTANTLY:

Fed and Klink factions need parity (not mirror duplicates) in their respective ships. Without this, the klingon faction will continue to dwindle as it already has. I was a die-hard klingon player for months, but I switched to fed over the past couple months due to the large advantage that fed ships and premades have over klink ships and premades.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-17-2011, 04:14 PM
Cryptic, hi, I'd like to add in my 2 pet targs:

1. B'rel, can we just get another special for it, and not the enhanced battle cloak? Better yet, can we just have it as a normal bird of prey?

2. Why do feds have 5 sci ships?

Nebula
D'kyr
RSV
DSSV
LRSV

Soon to be 6 with the oberth?

Plus, the nebula (which I fly fed side) is really great for engineers who want a true science cruiser. 5 sci power slots, 5 engineer powers (go go uni slots!), 2 tac powers? I'll take that and support my teammates any day of the week.

Cryptic, current pvp as it is now consists of the following:
1. NPC spam
2. Mine spam
3. Sci spam

All 3 are currently in play, and I will not discuss them as that's already been done again and again. These are just what we have now in pvp.

If you spec the bop like a sci ship, then you're paying a heavy price for the battlecloak and cannons:
1. very weak hull
2. no +shield HP or +aux power level that are inherent in sci ships
3. 1 less power slot

Of course, for the record we do have the varanus which is a DSSV. Do we have the intrepid, with its built in 15 second RSP ala ablative hull? Do we have the nebula and dkyr which are very tanky support craft?

Since the game launched, the feds have gotten:
1. Gal X (weaker turning negvahr)
2. Gal R (headless negvahr with no cloak)
3. LRSV
4. Defiant (hai raptor!)
5. Nebula
6. D'Kyr
7. Excelsior (great offensive minded cruiser)
8. MVAM Prommie 2.0! AKA Fed attack style BoP with 1 more bridge officer power (yes, cmdr tac + lt cmdr sci + lt eng / tac is a very popular bop layout, and with beta MVAM activated the prommie turns just as fast as a bop)

The klings have gotten:
1. Varanus (dssv)
2. Garumba(bylon 5!) (fleet escort)
3. Marauder (star cruiser)
4. B'rel (seriously, can we really just have this as a BOP skin? I feel it's needed to list here but really?!)
5. Vorcha (assault cruiser)
6. Tom (not paris, you feds can keep him)
7. Richard (gx now you're just being a ... )
8. Harry (no, not kim ... chee ... -,- )
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-17-2011, 04:39 PM
I second the OP's subject line, if not his Klingon centric viewpoint. The PvP Space maps are so played out it makes me ill. The ground system is so broken it should be the emergency replacement project priority of the entire programming team. The fact the the leaders of Cryptic keep pushing oatmeal out of the grinder nonstop leads me to believe the design vision being implemented is satisfying requirements we as a gaming community are not aware of.

I do not expect these things to be fixed, or to change, this year. I DO expect to test drive the new sci fi mmporg that should be released this year. The last sound Cryptic may hear about these matters will be the faint sound of footsteps walking away.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-17-2011, 07:52 PM
LOL @ the B'rel......only ship in the game that makes a Raptor look good......brilliant work whoever was in charge of that ship design.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7 All and more
06-02-2011, 12:50 PM
Quote:
Originally Posted by sithterror View Post
i too feel that there is more Fed ships, special powers and such making the newer fed ships better than the original ones.
Yet, the KDF has gotten little to even out the playing field. The new additions are good and it is good to know there will be more 'content' coming in season 4. HOWEVER, it pales when half your end game is PvP and your ships dont have the edge and uniqueness or competitiveness they once had due to new ships debuting for the Blue team.
When is the ship revamp going to happen?
When are more KDF ships going to launch?
When are there going to be unique BO layouts to compete with the Blue Force?
When is the BoP going to re-adjusted?
Are there going to multiple BO layouts to choose from?


Inquiring minds....really DO wanna know.
All these thing shall be revealed in time, but I from the chatter on the forum, it might not be the Klingons that enjoy these things you mentioned, but the Feds. I have heard endless debates about the demand for the Fed BOP, a Jupiter Dreadnought Carrier and Universal BO slots with Battle Cloak. The last time I looked there was even talk about the 600 day rewards being non-factional ships like the Romulan Scimitar???
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-02-2011, 07:26 AM
Quote:
Originally Posted by sesshomaru_ View Post
Our 1 count them 1 science ship we have gets nurfed cause you DEV's couldnt get the turn rate right so you give us more turn and now less hull how is it that an escort has more hull than a crusier? NO Answer huh.
Just wanted to point out that it's normal for escorts to have more hull than science ships. Sci uses shields to tank.

Honestly I don't think it's the ship diversity hurting the KDF as much as the persistent lack of PvE content combined with the death of PvP in general. If more players were PvPing, playing KDF wouldn't suck nearly as much because you could just ignore the PvE portion of the game.

I leveled my first KDF toon before any new ships were added, and the second when the only new KDF ship was the freaking lionfish. The thing is that at that time FvK queues popped nearly instantly at every level (for klinks anyway, on the Fed side it was a lot slower) so it was pretty fast and easy to level through PvP. But now between FvF and the general death of PvP, it's very rare for queues to pop at anything other than maximum level, which makes the KDF extremely boring to play.

If you want to fix KDF gameplay, the first step IMO would be to repair PvP in general. There needs to be a ban on any new PvE gear which screws up PvP (such as the har'peng, scorpions, tractor mines, etc.). There should be no rewards for losing a PvP match, to keep the AFKers out (if you aren't AFK you'll likely win at least a quarter of your matches). After that the rate that you gain experience and marks/emblems in PvP ought to be increased so it is at least equal to spending the same amount of time in PvE, with no upward limit. Then sets of PvP gear ought to be added to match the currently available PvE sets.

Tweaking broken powers would help too, but the fact is that currently there isn't much incentive to PvP instead of PvEing, and there is no incentive at all to actually participate in a match once you enter it. PvP is a waste of time compared to PvE, and I think that keeps a lot of players out of PvP.

There is really nothing that could be done to help the KDF as long as PvP in general is slowly sputtering out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
06-02-2011, 11:46 AM
Thread wass a bit necro no?
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:04 PM.