Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 I need some help here
04-01-2011, 04:55 PM
So I am making a mission where you start in space, then have to beam down. I made the maps, but when I work on the story it has it set to starting on ground (spawn point 2). I can't change it to spawn point 1. What do I do?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-01-2011, 04:59 PM
Quote:
Originally Posted by Cpt.Clango View Post
So I am making a mission where you start in space, then have to beam down. I made the maps, but when I work on the story it has it set to starting on ground (spawn point 2). I can't change it to spawn point 1. What do I do?
I can walk you through it in the sbugc Live foundry help chat room: http://starbaseugc.com/index.php/chat/

Your first mission objective specifies which spawn point to use.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-01-2011, 05:09 PM
Quote:
Originally Posted by Kirkfat View Post
Your first mission objective specifies which spawn point to use.
What does that mean?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-01-2011, 05:37 PM
Please help
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-01-2011, 06:30 PM
1. Put a beacon on your space map.
2. Put a 'interact with object' in your mission tree.
3. In that 'Interact with object' click the '...'
4. Choose your space map and click on the beacon

That will set you all up.
Now if you don't want a beacon, put something else. You need to put either an object or a contact in the map to interact with. That is what will trigger a change in map.

So when you want to go from the space map to the ground map, just put in another 'interact with object' or 'speak to contact' in your mission tree and click '...' and choose the object or contact from the ground.

Hope thats not too confusing. Watching a tutorial at StarbaseUGC.com is the easiest though.
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