Head on over to MMORPG.com to read about executive producer Craig Zinkievich's take on our internal play test process for Star Trek Online. Here's a snippet:
These play tests are often the first time a lot of people are getting feedback on whatever they worked on that week. That’s really exciting; you can see people step up and ask questions of the people who had comments about their quest or system. It’s really personal; they’re getting direct feedback.
Read the rest at our MMORPG.com blog.
I was interested in the “shield buffing” on the ground part. Will personal shields (armor) like the ones perpetual had in their concept art be in the game?
I was hoping something like that idea was going to make it in.