Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Tier 6 Science Vessels
06-09-2011, 11:26 AM
Ok this has been bothering me for the longest time. I know that Cryptic is going to up the Ranks for the players to be Fleet Admirals. Also give us tier 6 ships, but what are they going to be like? Are they going to be big,small,lots of weapons what? So I was thinking like the tier 5 ships both are science vessels but one is more into tactical and the other one is more into engeneer. Why dont they something like that again only make it more to that type of ship lke its a Science Vessel but it has a good amount of fire power. And the other one be more of a Tank in a matter of speaking. I just want to get an idea of these ships. So tell me what ya think and we will see from there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-09-2011, 11:26 AM
I'd say that it isn't really worth speculation. The ships probably won't be revealed until the level cap is actually raised - that could be around November/December. In any case, the T6 ships are almost certain to have: More weapon slots, higher hulls and more crewmen. They will likely have more BO stations of higher ranks. The ships' sizes will really only be known when they are revealed. I really wouldn't worry about it though; the level cap isn't set to be raised anytime soon. You really can't get an idea of the ships if they aren't released.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3 investigate more
06-09-2011, 11:26 AM
the fact that you mentioned how one ship is for engineering and one is for tactical yet do not mention the science ships shows you only want to increase your ability to fire more weapons. science ship are capable of good fire power

there is the intrepid and the nebula. as admiral ships they are good enough and at the top of the science class in itself. suggest you invest some time in those ships if you want a high powered science ship. Sorry to say it but you really have not investigated these ships as they are very capable of good damage in there science roles.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
06-09-2011, 11:26 AM
I use my intrepid all the time and it works awesomely for me. My shields are at 15246 points. I may not have the best fire power but it does pack a punch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
06-09-2011, 11:26 AM
I've been thinking about this as well, since we know level cap will be raised eventually.

Canon-wise, as far as I know, there's not really any more advanced starships than we already have. Cryptic is well within their ability to create new ships for the game, but I've also wondered what'll happen to all the Tier 5 ships we've bought with the C-Store and such. Will they suddenly be obsolete?

It occurred to me that it would be a perfect opportunity for Cryptic to implement an upgrade system for our ships. So we could add extra hull, shield generators, consoles, etc to up the tier of the ship we fly. People have been clamoring for this for a long time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-09-2011, 11:26 AM
Quote:
Originally Posted by KillingMeSoftly
I've been thinking about this as well, since we know level cap will be raised eventually.

Canon-wise, as far as I know, there's not really any more advanced starships than we already have. Cryptic is well within their ability to create new ships for the game, but I've also wondered what'll happen to all the Tier 5 ships we've bought with the C-Store and such. Will they suddenly be obsolete?

It occurred to me that it would be a perfect opportunity for Cryptic to implement an upgrade system for our ships. So we could add extra hull, shield generators, consoles, etc to up the tier of the ship we fly. People have been clamoring for this for a long time.
I agree on the upgrade system. If suddenly all the precious (and quite expensive) c-store ships became obsolete, all hell would break lose. And think of all the people who wanted their favourite ship at max level. The cycle would begin anew...and...and... instead of T5 Connie threads there would be... T6 Connie threads.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-09-2011, 11:26 AM
Upgrade system sounds good, I'd like to keep using the Hope for as long as possible. I'll settle for a T6 Vesta-class though - advanced research testbed craft with Transwarp and Luna-grade sensors? Sounds like an ideal candidate to me
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-09-2011, 11:26 AM
I'll say it a thousand times: I hope T6 isn't just our current ships +1.

I'm really wanting a new gameplay experience at T6 - that involves fleet vessels and team gameplay more.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
06-09-2011, 11:26 AM
Quote:
Originally Posted by Ashur1
I agree on the upgrade system. If suddenly all the precious (and quite expensive) c-store ships became obsolete, all hell would break lose. And think of all the people who wanted their favourite ship at max level. The cycle would begin anew...and...and... instead of T5 Connie threads there would be... T6 Connie threads.
I'm a strong advocate of ship upgrade. FROM Tier 1 to top tier, whichever it is.

But I cannot help but wonder how many people that are so content with their Sovvies and Excels will join the ranks of the T6 Connie mob when their precious ships no longer are the top dogs any more.

One of the most repeated arguments against allowing lower tier ships to be upgraded is "a connie cannot and should not win against a sovvie". That is one of the most un-Trek concepts I have stumbled around in here. In almost ALL episodes in ALL Star Trek series, from TOS to ENT, the "starring ship" is the underdog weapons-wise, either outgunned or outnumbered (or both!), and it was the brains of the man/woman sitting in the captain's chair that made the difference.

Of course, in STO, the devs can give you the weapons, but not the brains.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
06-09-2011, 11:26 AM
Quote:
Originally Posted by Darth-Thanatos View Post
I'm a strong advocate of ship upgrade. FROM Tier 1 to top tier, whichever it is.

But I cannot help but wonder how many people that are so content with their Sovvies and Excels will join the ranks of the T6 Connie mob when their precious ships no longer are the top dogs any more.

One of the most repeated arguments against allowing lower tier ships to be upgraded is "a connie cannot and should not win against a sovvie". That is one of the most un-Trek concepts I have stumbled around in here. In almost ALL episodes in ALL Star Trek series, from TOS to ENT, the "starring ship" is the underdog weapons-wise, either outgunned or outnumbered (or both!), and it was the brains of the man/woman sitting in the captain's chair that made the difference.

Of course, in STO, the devs can give you the weapons, but not the brains.
I think it has more to do with the idea of a 150yo ship beating a nearly-new ship. I can see why people -want- their favourite starship to be viable at every level of play, and I can even suppress my inner nerd if Cryptic were to allow such because at the end of the day, it's more important that people are having fun, but from a lore-junky's perspective, a refit can only go so far.

First, the Constitution is old, in TNG era they were used as training ships for cadets, and those were the refit versions. Second, the Soverign is a combat cruiser, while the Constitution was a general purpose exploration cruiser. Finally, why would starfleet spend vast amounts of time and resources stripping a Constitution all the way down to the superstructure and replacing the entire power grid, systems grid, warp core, shields, weapons and hull plating, only to leave it looking exacly the same as it was in Kirk's day? The Excalibur class is, essentially, the 25th century Constitution-refit. The same goes for the Miranda really; the class was close to being mothballed when the Dominion War started up, so they were given quick and dirty combat upgrades and hurled into the teeth of a superior enemy to keep Starfleet's numbers up.

If I'm honest, I would rather they had stuck with 25th-century takes on classic hull profiles in the normal game, made a much longer series of time-travel missions in which players could use 23rd-century ships and uniforms, and then put the 23rd-century resources into the Foundry for players to expand upon. As it stands, if I were a Temporal Investigations officer at Starfleet Command, I'd be driven mad by the vast scale of the incursion of the 23rd-century into the 25th :p

But anyway, TOS stuff is popular, Cryptic have adopted a most fun for the most people approach, and those of us who have a problem with the equivalent of fighting in a Napoleonic wooden sailing ship against WW2 battleships will just have to shut up and deal. I just wanted to explain that I don't think that opposition to T5/6 refits for TOS-era ships is malicious or spiteful, simply driven by people who enjoy a game with a more cohesive theme and adherence to lore.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 10:18 AM.