Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 "Cheap" T5 Refits
06-19-2011, 03:04 AM
Aka "Why is that piece of crud trying to fight with the big boys!?"

Now as you all know cryptic seems to like the refits being pretty expensive (Both real life cash wise and if you go that route, IG Time wise) Probably as a way to keep the majority in "Stock" ships (And to make more money off a subscription based mmo) but we're not here to debate that. Thus I'd like to suggest a cheap T5 Refit "Trio" a set of ships that could be obtained with a bit less money and earned with a fair bit less time involvement into the game. Perhaps with less fancy abilities as their more expensive variants.

Now obviously a "Cheaper Refit" can't be given to the Rear admiral ships, and a Miranda or NX wouldn't even be remotely close to being able to stand up for a second against a Neg'var. That leaves us two tiers to really work with, the Tier 2s and 3s...

Personally I think that the Tier 2s would be perfect for a "Cheap" Refit, They (Except the Conny but lets not talk about that) are relatively modern, and I've already seen people advocating a T5 Nova. The Sabre is a beautiful little ship too.

Now I'm not gonna go into listing of specific stats because I'm not an expert, just a couple "Ability" Ideas. Obviously they'd need their Bridge officer ranks boosted up (and a 5th BO) but that shouldn't be an issue besides what ranks you want.

Consoles would, well I dunno that's a stat issue I'm not good with probably just normal configuration for a T5 or something.

Right onto my favorite ship, the Sabre:

Obviously the Sabre (I spell it Sabre, deal with it ) is not a ship meant to stand up to T5 ships alone, its just not built for it (In spite of being about the size of a Defiant) Its an Escort through and through, its one of those ships that I would see working teams to support other ships, so that's my suggestion for it...

Instead of giving the Sabre additional weapons give it the ability to work in a small wing of like three Sabres (Maybe with a longish recharge ability to bring in reinforcements in those particularly long fights. ) Sort of like a poor mans Multi vector assault.(Abit not as well as the purpose built MVAM) It would be shown traveling in sector space as a lone ship, but once entering battle it would spend the battle fighting as three ships. (With the 2 AI ships being adjusted for balance) When your ship is destroyed I guess control would switch over to one of the others till the last one is destroyed.

The Connie, like I said earlier, I won't touch on, but maybe restricting the refit to the Vesper or Excalibur and going from there, skill wise, I'm stumped, maybe just an improved engineering ability.

The Nova has been touched on by other people but I did like the idea of being able to shut down its shields for a few seconds (10 was stated) and restart them at full strength.

Price wise I was thinking about 500ish Atari Points (Or cryptic points or whatever after they change publishers) In-game acquiring wise I was thinking a Thousand or two of those Badges of exploration 5th Class that don't seem to be useful for anything meaningful.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-19-2011, 07:59 PM
I agree to a degree (no pun intended). I would like to see the option to purchace Tier 2 and 3 Oberth and Miranda(and Centuar) refits. I would also like to see Tier 3 and 4 Saber and Nova refits. I would recommend that they be purchaceable with either energy credits, or 200 tokens.

To your comment about Mirandas taking out Neg'Vars; I can take a Lt.4 or 5 into a Sirius Sector Deep Space Encounter and maul one while flying a Miranda. It is cheesy, but it is possible. Perhapse the DSE can be changed to move the Neg'Vars to the edge of the maps, and beef them up. Then the higher level players, or multiple players will have to move to the ships for a challenge, and those stronger ships would not ambush and maul lower level players.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
06-20-2011, 10:49 AM
This is similar to a suggestion I made about a "Tier 3.5" level of C-Store ships. This would basically put them between the Tier 1 ships which are available for newcomers to the game, (but don't last past Lieutenant) and the Tier 5s that you have to be Rear Admiral of Vice Admiral to purchase. They would be great ships for Captains or even Commanders as an alternative to their normal choices, and could even be used at VA without too much loss of power.

The idea is that they would be armed the same as a Tier 3 ship, with the consoles and device slots of either Tier 4 or Tier 5, but would have a BO layout a little better than Tier 4. For instance, it might have a 5 BO layout like T5, but with no Lt. Cmdr. You still wouldn't be able to get the full use of it at T3, since you wouldn't be able to promote a Commander to fill its slot until you became a Commander yourself. But it would still be more powerful than a T3, if it were allowed to be used at that rank.

The Hull could level up automatically as well, like a Shuttle.

Technically speaking, the Tier 3 ships should all be upgradable to Tier 5, just like the Excelsior and Nebula. So I see no reason not to have a Tier 5 Cheyenne, Akira, and Olympic, other than the fact that the devs simply haven't made them. This would be a great choice for Tier 2 and even Tier 1 ships, though. (Since it's not T5, who cares if it's 100 years old? It's competing against ships of its size class)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
06-20-2011, 12:07 PM
Quote:
Originally Posted by Rilder View Post
\

The Connie, like I said earlier, I won't touch on, but maybe restricting the refit to the Vesper or Excalibur and going from there, skill wise, I'm stumped, maybe just an improved engineering ability.
\
Would it really hurt your ego if I destroyed your ship with a constitution refit? Sounds like it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
06-20-2011, 01:21 PM
Quote:
Originally Posted by DecadeComplete
Would it really hurt your ego if I destroyed your ship with a constitution refit? Sounds like it.
More like he's avoiding the subject in order to bypass the flames, or the possibility of the thread being locked.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-20-2011, 01:27 PM
Well to late for that. Click on the 4th image in my sig.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-20-2011, 01:30 PM
Quote:
Originally Posted by DecadeComplete
Well to late for that. Click on the 4th image in my sig.
I'm not saying that it's too late or not, I'm saying that pointing it out is likely to either attract flames or get the thread locked. It's probably too late for THAT, now, for which I apologize to the OP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-20-2011, 02:42 PM
Yeah I didn't want to touch the connie because its a very sensistive subject.
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