Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Target Designation (Space)
06-25-2011, 08:20 PM
This is a small issue, but an annoying one. During combat with Rommy/Remmy, I have repeatedly had the same problem of quickly retargeting from ship to high-yield plasma torp. Since the torp starts out overlapping the ship, it can't be selected, but then I try to select it after they separate and the system is slow to recognize my change of target. Most times I have enough space to do this, but when close up the delay just ends up with me taking a hit.

The game needs an ability to select closes or most dangerous threat. I think a high-yield plasma torp is more dangerous than a ship firing phasers, so let me have my phaser retarget automatically to the higher trhreat from the plasma torps. I just want something that lets me do this more smoothly since a real world system would auto select the higher threat.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-28-2011, 03:30 PM
I'm fairly certain there is a select closest threat option. I have it set for ground, and I think it can be set for space as well. Go into the Keybind options and look for the one "Target Nearest Enemy".

In addition to that, I think you have to look for an additional option that will count all foes in range, otherwise it will target the nearest enemy ON SCREEN. However, I prefer it that way since it's likely I will be trying to keep a major threat to me on the screen.

An extremely useful alternative is to simply save Beam Fire At Will until there is a High Yield Plasma Torpedo coming at you. If you don't have Beam Fire At Will, then get it.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 10:22 PM.