Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 welcome to a new thread
07-27-2011, 12:40 AM
enterprise f

so what do you think? boff layout.?

i bet its cmdr engi and ltc sci..

but we'll see i guess.

and how could this impact pvp gameplay (good enough.............)

i dunno this thread just came to my mind.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
07-27-2011, 12:56 AM
edit - nevermind. tried to help.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
07-27-2011, 01:03 AM
This post has been edited to remove content which violates the Atari Community Rules and Policies ~WishStone
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
07-27-2011, 01:14 AM
then you will eventually get banned and you wont be able to say anything again. is it worth it?

your choice but im trying to keep you on the forums here.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
07-27-2011, 01:21 AM
in keeping with cryptic tradition of making ever new federation ship even more uber than the last im guessing,

Commander Engineering
Lieutenant Commander Universal
Lieutenant Science
Lieutenant Tactical
Ensign Engineering

how it could impact PVP?

hhhmn it will likely make all other cruisers obsolete just like the MVAM did to escorts and fit nicely alongside the intrepid and mvam to give the already underpowered federation an edge against those overpowered Klingon and their BOP's and carriers that are just so overpowered .....

oh btw thamupp you win the internets, i award you 10 points for persistence
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
07-27-2011, 02:06 AM
Well, lets talk about it.

What does everyone here think for PvP balance. Is a cmdr engi and ltc sci.. fed cruiser going too far... what about a universal slot ala the Nebula.

I think if it ends up with something similer to a reverse engi / sci slot to the carrier it would have to have some trade offs.... and what trade offs could they make that wouldn't upset our pve playing frineds. I mean if it turns worse then a star cruiser they will be annoyed... if it has less hull they will complain how the ship of the line wouldn't not have less hull bla bla.... so what is the trade for a sweet boff layout ?

Or does it get a standard layout and make something else obsolete.

All valid PvP topics are they not ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
07-27-2011, 05:06 AM
i just peed a little
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
07-27-2011, 05:09 AM
Its about the upcomming fed ship and how it could impact pvp. I dont see how this is not a valid topic to disscuss.

Oh and revo, while i appricate it its not needed.



This post has been edited to remove content which violates the Atari Community Rules and Policies ~WishStone
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
07-27-2011, 07:56 AM
Quote:
Originally Posted by Vipermist
in keeping with cryptic tradition of making ever new federation ship even more uber than the last im guessing,

Commander Engineering
Lieutenant Commander Universal
Lieutenant Science
Lieutenant Tactical
Ensign Engineering

how it could impact PVP?

hhhmn it will likely make all other cruisers obsolete just like the MVAM did to escorts and fit nicely alongside the intrepid and mvam to give the already underpowered federation an edge against those overpowered Klingon and their BOP's and carriers that are just so overpowered .....

oh btw thamupp you win the internets, i award you 10 points for persistence
I'd buy that for a dollar.

Just put the turn rate at that of the Vo'Quv or Galaxy(-X/-R).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
07-27-2011, 08:42 AM
I have a thought that *should* be universal enough to please PvEers, while still having enough drawbacks to not be horribly OP. Basically just the reverse of the Vo'Quv, minus the fighters of course. The drawbacks are that this layout is not focused enough to become the new "defacto" healer, or dps cruiser, or whatever. Instead it would be best suited as a "hybrid" ship.

Cdr Eng
Lt Eng
LtCdr Tac
LtCdr Sci

4 fore/4 rear weapons
4 devices
3 eng consoles
3 sci consoles (or remove one sci console for a special ability, if it doesn't end up being a console ability)
3 tac consoles

39,000 base hull (same as all other cruisers)
1.0 shield modifier (ditto)
6 base turn rate (same as galaxy-x)
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