Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 I STILL want to get demoted...
08-30-2011, 07:36 AM
OK, I had started a thread a year or so ago with the same request, but as Season 5 and new content is along the way, I can't resist to bring back the same issue: THERE ARE TOO MANY ADMIRALS AND GENERALS IN THE GAME!

I am a VA, and I am scanning rocks. I face off against Klingon Generals all the time. This isn't normal. I don't command a fleet, and I don't want to. I command a single starship.

What will the next rank be? Fleet Admiral? Really? There is only ONE Fleet Admiral in Starfleet.

Something MUST be done. Demote us! Just like Kirk in the 4th film. He was an Admiral, he hated it, and he was busted back to Captain.

The devs can tie that demotion to the endgame content: you can have a fallout with Starfleet Command. It happens all the time in the shows and the films. Maybe even steal the new Odyssey-class starship prototype (PLEASE, let us steal the Enterprise!).

Alternatively, it might even be a choice at the end of a mission: become a fleet admiral (and receive an X set of abilities) or return to the rank of Captain (and receive a different ability set).

Yes, I know I can use the title "Captain" for my character. I don't want a title. I want it to be my actual rank.

Is it too much to ask?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
08-30-2011, 07:41 AM
You could just not level up beyond whatever rank you want (don't spend skill points). If you want to be a Captain, then fine, get to Captain 10 and stop spending points.

Others enjoy being at the level cap so that they can have access to the top ships and gear. An MMO is far from having any sort of "realism" to it. For example, City of Heroes. What kind of city has enough villains and thugs to keep thousands of superheroes occupied? And if there are that many bad folk, why do normal people even live there?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3 i agree with the captin lvl cap
08-30-2011, 08:27 AM
Quote:
Originally Posted by mvs5191 View Post
You could just not level up beyond whatever rank you want (don't spend skill points). If you want to be a Captain, then fine, get to Captain 10 and stop spending points.

Others enjoy being at the level cap so that they can have access to the top ships and gear. An MMO is far from having any sort of "realism" to it. For example, City of Heroes. What kind of city has enough villains and thugs to keep thousands of superheroes occupied? And if there are that many bad folk, why do normal people even live there?
i agree with the captin lvl cap. But in title only.I still want the top tier ships and skills.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
08-30-2011, 09:59 AM
Quote:
Originally Posted by mvs5191 View Post
You could just not level up beyond whatever rank you want (don't spend skill points). If you want to be a Captain, then fine, get to Captain 10 and stop spending points.

Others enjoy being at the level cap so that they can have access to the top ships and gear. An MMO is far from having any sort of "realism" to it. For example, City of Heroes. What kind of city has enough villains and thugs to keep thousands of superheroes occupied? And if there are that many bad folk, why do normal people even live there?
Captain can still be the level cap and it should have been the level cap from the start. They can still change it. It is so immersion breaking being called Rear Admiral, Lower half or Upper half or Vice admiral. I want to be Captain, and that is all we really are in game anyway. We are not admirals, we dont give orders to anyone like Admiral Quinn gives to us. We act like captains and that should be our rank. I would be completely fine with being Captain LEVEL 1 all the way to Captain Inifinity. The game already has the levels built in, they just need to change the words. I see no reason for us to be anything else except for a tutorial.

They could change this when they release the new Starfleet Academy. Have us be Ensign to Captain over the course of the tutorial. It could be like an extended tutorial, and over a simulated extended period of time. It could jump years and the real game start you at Captain. Im not saying it take a long time, and you could stop anytime, but Im saying it could be like 2 hours and over that 2 hours ten years pass or something. It just have a few key missions that you rank up at that teach you the game. In the series that all we ever hear is smal tidbits of what happened in the Captains past, like Picards run with the Nausicaans ect.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
08-30-2011, 07:42 AM
Quote:
Originally Posted by Dimitris_Botonis
OK, I had started a thread a year or so ago with the same request, but as Season 5 and new content is along the way, I can't resist to bring back the same issue: THERE ARE TOO MANY ADMIRALS AND GENERALS IN THE GAME!

I am a VA, and I am scanning rocks. I face off against Klingon Generals all the time. This isn't normal. I don't command a fleet, and I don't want to. I command a single starship.

What will the next rank be? Fleet Admiral? Really? There is only ONE Fleet Admiral in Starfleet.

Something MUST be done. Demote us! Just like Kirk in the 4th film. He was an Admiral, he hated it, and he was busted back to Captain.

The devs can tie that demotion to the endgame content: you can have a fallout with Starfleet Command. It happens all the time in the shows and the films. Maybe even steal the new Odyssey-class starship prototype (PLEASE, let us steal the Enterprise!).

Alternatively, it might even be a choice at the end of a mission: become a fleet admiral (and receive an X set of abilities) or return to the rank of Captain (and receive a different ability set).

Yes, I know I can use the title "Captain" for my character. I don't want a title. I want it to be my actual rank.

Is it too much to ask?
*scratches head* Trying to figure out what you're asking for here son. You want an end game ship, that's fine, I would assume you want all of the skill points you'd be entitled to at max level, but you want to be "Captain" in more than just name?

What mechanics would separate your "Captain" from the host of "Vice Admirals" we have running around?
Lt. Commander
Join Date: Dec 2007
Posts: 120
Quote:
Originally Posted by Jermbot View Post
*scratches head* Trying to figure out what you're asking for here son. You want an end game ship, that's fine, I would assume you want all of the skill points you'd be entitled to at max level, but you want to be "Captain" in more than just name?

What mechanics would separate your "Captain" from the host of "Vice Admirals" we have running around?
i think the op is asking for a real star trek game. a game that has balance and gives rewards and promotions differently. as set in the game you can become a VA in a month of less. Yet there are only a few mentions in star trek lore of starfleet promoting someone to a captain so quickly. even sisko took some time to get promoted to a captain. hell he saved the federation several times but ross never made him a admiral. as a matter of fact janeway was made an admiral because of the extrodinary attributes she brought to the field. she had full tactical knowledge of the borg. she brought back 75% of her skeleton screw and made allies for the federation in another quadrant.

my understanding is that the game is rather to easy on promotion and does not lvl upwards to doing hyper bolic attributes of reward to a RA. in short all you have to do is blast away npc and you can become an admiral. it lacks star trek tac and lore and just encompasses wow function and guild functions to promoting. do a story kill the npc and get promoted due to skill points.

The system should be revamped to show true star trek activity and function but it will not. since launch this STO MMO has had bad direction and still is on the wrong course. The only answer we keep getting from the devs is oh finished a character well do another character.

So you want me as a player to pay for the same old content that is gear towards all the characters. No matter what character i choose the game play will still be the same. the game does not change towards my character.

The game has no essence of star trek or lore of how the federation works. it lacks the KDF abilities and well to be honest there is no direct translation from player t o the war. Cryptic has faked it all for us. its just a holodeck where no matter what we might do wrong there is no penalty or loss in this game. Which in short means this is not star trek but star junk.

There is no star trek game that does not have loss in it. The reason is because if you do not loose anything you will not learn from the mistakes you made. You can not gain knowledge from just button mashing.

instead of letting players tweak gear and consols at the non accesable utopia fleet yards or on their ships understanding how to use tech to make ones ship better we are given gear. spoon fed and the real trek experience is rob from us. hell how many of you remember when the last time jordi asked for quipment from space dock. Or for the matter trip made phases cannons on his ship and installed them rather then go home and have someone else do it.

wow there is so much wrong with this game but again majority of you are like sheep. You dont mind to be feed and given and given. This is just how it is. You dont care how something works just as long as it works. I guess being an engineer in real life makes me have greater expectations for a star trek game.

Oh yeah to those of you who say well this is just a game. well many games i have played teach. Star trek was and is a show but if you look majority of attributes shown in star trek are used in our ever day lives.

data pad. hahaha how many of you have a tablet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
08-30-2011, 08:27 AM
I'd rather be referred to as 'Captain' In game, rather than Vice Admiral. Sorry, but Michael Eddington said it best:

Michael Eddington: Captain - I just want to say that... I agree with what Chief O'Brien said - about your promotion. It's about time.

Captain Sisko: I appreciate the sentiment, Commander, but it really doesn't change anything. I have the assignment I want, I have the crew that I want. The rank doesn't make much difference.

Michael Eddington: You'd be surprised. People don't enter Starfleet to become commanders, or admirals, for that matter. It's the captain's chair that everybody has their eye on. That's what I wanted when I joined up... You don't get to be a captain wearing a gold uniform.

Captain Sisko:
You could always transfer from security to command.

Michael Eddington: [with faked naivety] Then who would protect the Ambassador?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
08-30-2011, 08:31 AM
No I get it, and I understand, the OP wants to be level 51 he doesn't like or want the title admiral, and frankly neither do I. Walking around space dock there are more admirals than you can shake a stick at, which wouldnt be so bad, but all of them command a ship... it feels... silly... and as such it takes away from the immersion in the game.

I prefer the "Captain" as the pinacle of rank for the game, is this just a title change well sort of, it would be something like:

T1 Ensign
T2 Lieutenant
T3 Lt Commander
T4 Commander
T5 Captain ( Lower, Middle and Upper - these are not titles these just represent "seniority" or expereince)

and no other chages no more admirals running, around job done.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
08-30-2011, 08:34 AM
Quote:
Originally Posted by speedofheat
No I get it, and I understand, the OP wants to be level 51 he doesn't like or want the title admiral, and frankly neither do I. Walking around space dock there are more admirals than you can shake a stick at, which wouldnt be so bad, but all of them command a ship... it feels... silly... and as such it takes away from the immersion in the game.

I prefer the "Captain" as the pinacle of rank for the game, is this just a title change well sort of, it would be something like:

T1 Ensign
T2 Lieutenant
T3 Lt Commander
T4 Commander
T5 Captain ( Lower, Middle and Upper - these are not titles these just represent "seniority" or expereince)

and no other chages no more admirals running, around job done.
That would very likely do it.

I think Cryptic probably envisioned a longer time between Ensign and End Game. I doubt anyone expected players to make end game as quickly as they did. Personally, I'm dreading the Fleet Admiral rank :/
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10 Its A Fake
08-30-2011, 09:20 AM
Quote:
Originally Posted by Sprint01
That would very likely do it.

I think Cryptic probably envisioned a longer time between Ensign and End Game. I doubt anyone expected players to make end game as quickly as they did. Personally, I'm dreading the Fleet Admiral rank :/
Sorry my friend but ir was voice a thousand times over that the game content was to weak an yet cryptic never made the game a challenge nor did they try and add depth to the content. add function to the ships. add applications for captains and engineers to tweak their ships. They just kept doing fillers and lying to the player base saying we cant do this and we cant do that. yet they manage to make that foundry. lol to funny though i said this in the first month that cryptic gets an F when it comes to star trek lore and replication of star trek life.

Quote:
Originally Posted by Knightstorme View Post
Could they not add Commodore as a rank?
the ranks are not the problem. it is the mere fact of how you get promoted. the content depth is all about shooting and not learning or understanding why you are shooting. in this game its more about pew pew pew first get skill points shoot some more and if someone is left maybe as a question and then shoot them again.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 04:22 PM.