I use 2x EPtS 1, 2x Extend 1, 2x Engineering Team3, and Aux2SIF 3 for Engineer abilities. For Sci abilities I use 2x TSS1 and HE 2 and for Tac abilities I use TacTeam 1 and Delta 1.
Some people might tell you its not worth it to run 3 "team" abilites (2xET,TT) but I honestly don't have a problem with it.
Sounds very close to what I was thinking, what is the build for skills on your captain?
Right now only commander level, but I need a guideline.
Right now using epts 1+2, extend shields 2, et1
I am thinking of going with something more inline with what you have laid out, but I am going in the right direction it seems. I am really interested to see what your captain skills look like.
2x EPtS 1, RSP 1, Aux to SIF 1, EngTeam 2+3, Extend 3. HE 1 and TSS 2.
Add in AP Delta if you want to take it over the top.
You mean Aux to SIF 2, right? And yeah, this or something close to this is one of the most popular healer builds. I personally like to run 1x EPtS and 1x EPtA in order to get a bit more healing, but that's just me. In a Neghvar or Galaxy-R I would also throw an EPtW in the extra ens slot.