Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Spread versus Other Torps.
09-23-2011, 09:04 PM
Ok, since Spread obviously doesn't get changed in the upcoming years, can I ask cryptic to buff the other torps which are not affected by Torpedo Spread? Kthx.

Tricos and stuff need a stun buff and/or Damage buff or shouldbt be able to shot down. At least then its balanced again

Thanks in advance >>>>> Heretic.<<<<


Note: Oh and reduce the cooldown from 60 to 30 seconds while ur at it. please. I guess thats perfectly in line with the newest torpedo global cooldown Kthxbye.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
09-23-2011, 10:21 PM
Or they could, you know, bring spread back into line. The amount of damage you can do now with absolutely no weapons power is retarded.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
09-23-2011, 11:23 PM
[sarcasm] Torpedo Spread should be doing over 3 times the damage as a focused Torpedo attack [/sarcasm]

Torpedo Spread 3 deals over 120k crits against the tac cube in KA, while High Yield does 40k at best.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
09-24-2011, 12:45 AM
Quote:
Originally Posted by Sophia
Torpedo Spread 3 deals over 120k crits against the tac cube in KA, while High Yield does 40k at best.
LOL. I'm sure the Borg appreciate your advocacy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
09-24-2011, 12:48 AM
Leave torp spread alone! No, better still, have them work with Tricos. Mmmmmmm......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
09-24-2011, 01:28 AM
Quote:
Originally Posted by gx4th View Post
Leave torp spread alone! No, better still, have them work with Tricos. Mmmmmmm......
Mmmmmmmm........
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
09-25-2011, 03:10 AM
Quote:
Originally Posted by gx4th View Post
Leave torp spread alone! No, better still, have them work with Tricos. Mmmmmmm......
Sooooo.... This:
Quote:
Originally Posted by CaptainGeko
  • Revamped Boarding party so it uses real tooltips. Lots of good informative now, so no more mystery.
  • Significantly boosted the chance for Boarding Party to disable a Subsystem or a Add recharge Time to a Boff system to 50%, 66%, and 83% (based on Rank)
  • Completely revamped Tricobalt Device and plasma high Yield Tooltips with accurate information.
  • Tricobalt Device now uses Boff High Yield and Spread abilities. Spread targets 2, 3 or 4 targets (based on rank). Tricoblat High Yield generates a subspace rift. Any target that enters the rift will get disabled. The rift lasts 10, 13 or 16 secs (based on rank). Reduced Basic tricobalt damage to 80%, and the high yields now do more damage. Icons and New fx are incomplete.
  • Improved tractor beam so it increases in max duration over rank.
  • Greatly improved Brace for Impact kinetic resistance.
  • Set all items on Player purchased ships to 0 resell value.
Is your fault? <.<

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
09-24-2011, 01:56 AM
Quote:
Originally Posted by Sophia
[sarcasm] Torpedo Spread should be doing over 3 times the damage as a focused Torpedo attack [/sarcasm]

Torpedo Spread 3 deals over 120k crits against the tac cube in KA, while High Yield does 40k at best.
First its 40 k x 4 m8. TS is absolutly ok. The super crits only happends in PVE because the NPC doesnt activate anything to protect themself. They dumb like rocks, flying with 1/4 impulse and low def and dont activate anything when FOMM and APB is on them....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
09-24-2011, 02:12 AM
Quote:
Originally Posted by Deradex View Post
First its 40 k x 4 m8.
Nope, it does about 40k total. And thats usually including at least one crit.

Quote:
Originally Posted by Deradex View Post
TS is absolutly ok. The super crits only happends in PVE because the NPC doesnt activate anything to protect themself. They dumb like rocks, flying with 1/4 impulse and low def and dont activate anything when FOMM and APB is on them....
Wrong again, I got 30-70k hits on a pretty regular basis in pvp against well buffed targets before i stopped using spread... and that was on a science ship with no other tac buffs.

Nice try.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
09-23-2011, 11:28 PM
I think the best would be to swap dmg calculation methods between HYT and Spread. No need to nerf something back into not-used category again.

Tricobalts are fine i think, they do not require any boff investment and once skill tree is fixed and you will buff your torp dmg in general with single skill, tricobalts would profit the most.
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