Leave torp spread alone! No, better still, have them work with Tricos. Mmmmmmm......
Originally Posted by CaptainGeko
Revamped Boarding party so it uses real tooltips. Lots of good informative now, so no more mystery.
Significantly boosted the chance for Boarding Party to disable a Subsystem or a Add recharge Time to a Boff system to 50%, 66%, and 83% (based on Rank)
Completely revamped Tricobalt Device and plasma high Yield Tooltips with accurate information.
Tricobalt Device now uses Boff High Yield and Spread abilities. Spread targets 2, 3 or 4 targets (based on rank). Tricoblat High Yield generates a subspace rift. Any target that enters the rift will get disabled. The rift lasts 10, 13 or 16 secs (based on rank). Reduced Basic tricobalt damage to 80%, and the high yields now do more damage. Icons and New fx are incomplete.
Improved tractor beam so it increases in max duration over rank.
Greatly improved Brace for Impact kinetic resistance.
Set all items on Player purchased ships to 0 resell value.
[sarcasm] Torpedo Spread should be doing over 3 times the damage as a focused Torpedo attack [/sarcasm]
Torpedo Spread 3 deals over 120k crits against the tac cube in KA, while High Yield does 40k at best.
First its 40 k x 4 m8. TS is absolutly ok. The super crits only happends in PVE because the NPC doesnt activate anything to protect themself. They dumb like rocks, flying with 1/4 impulse and low def and dont activate anything when FOMM and APB is on them....
Nope, it does about 40k total. And thats usually including at least one crit.
Originally Posted by Deradex
TS is absolutly ok. The super crits only happends in PVE because the NPC doesnt activate anything to protect themself. They dumb like rocks, flying with 1/4 impulse and low def and dont activate anything when FOMM and APB is on them....
Wrong again, I got 30-70k hits on a pretty regular basis in pvp against well buffed targets before i stopped using spread... and that was on a science ship with no other tac buffs.