11 November 2011 | This week we have the privilege of speaking with Cryptic's newest Assistant Producer, ZeroniusRex. She was a pillar of STO's QA team and now she is knocking the bugs out of the design process! She brings us news and insight on the game, the culture at Cryptic, the Foundry and her favorite Star Trek series.
Also, be on the lookout for Alex's Comic Series with a Podcast Community Member cameo. Check it out here!
In STO News, James and Elijah talk about the most recent updates to Stephen D'angelo's Path to F2P DEV Blog and how some of the skill system, crafting and content changes could change things. James tells us about Trek Nation, a documentary by Gene Roddenberry's son, Rod Roddenberry, ten years in the making. It will premier 11-30-11 on the Science Channel.
Check out the new Priority One Facebook Page and say hello!
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BTW, I gotta say, Zero, if I ever got a genie's lamp and wound up on the content team (don't worry, I'd have two more wishes as backups), I'd seriously look at daily missions as the fun cheesy action element.
I really think what STO has always been missing is that "seduce or destroy", campy aesthetic. Rocking ship interiors where it's a challenge to stay up. Unarmed melee brawl riots in the mess hall.
Take all those stock plots. Transporter malfunctions. Evil twins. Dancing green women. Bar fights.
I get making the features more serious. And I think the DOff system seems great for folks who want to micromanage and strategize a hundred crew members' paperwork. But I think repeatable stuff pops more if it's a bit more unhinged, wacky, fun, iconic.