Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 NERF the quad cannons.
12-01-2011, 09:06 PM
OK... this is absolutely ridiculous. I've got no chance against players running quad cannons. They rip through my shields like they're paper. Dual heavy cannons don't do nearly that kind of damage. Before today I could tank against escorts no sweat... now, no way. I realize it's pay2win now, but this is ridiculous.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-01-2011, 09:29 PM
No Leave them as they are Healing is still very powerful

I can see more people running highly speced Fedback Pulses
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-05-2011, 06:54 PM
Quote:
Originally Posted by SmeagolSneak View Post
I can see more people running highly speced Fedback Pulses
Speccing into Feedback pulse does nothing: nor do consoles which is sad because it was my favorite sci ability
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
12-06-2011, 03:24 AM
Yet another example of a PvP'er thinking "ZOMG... I DIE... must be <random item's> fault"...

Will you STOP already... Nerf-nerf posts instead... Theese are too powerful for their own good...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-06-2011, 04:37 AM
Quote:
Originally Posted by anazonda View Post
Yet another example of a PvP'er ...
His mission log says he's mostly a PvE player. And the reaction from regular PvPers is obvious, isn't it?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
12-01-2011, 09:44 PM
Quote:
Originally Posted by dvsaris View Post
OK... this is absolutely ridiculous. I've got no chance against players running quad cannons. They rip through my shields like they're paper. Dual heavy cannons don't do nearly that kind of damage. Before today I could tank against escorts no sweat... now, no way. I realize it's pay2win now, but this is ridiculous.
Nerf extend shields, tss, sci. QQ....
Please give me a break about p2w is this how all QQ is going to end up?

Looking at the logs they dont seem strong.

When you say your shields what shields are you running? If it bothers you then run a [pha] resist.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
12-01-2011, 10:46 PM
Quad cannons nerf?

You serious? They arent that great. I'd say they are even worse then a pair of good Mk XI DHC with good modifiers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
12-02-2011, 05:22 PM
Quote:
Originally Posted by Marctraider View Post
Quad cannons nerf?

You serious? They arent that great. I'd say they are even worse then a pair of good Mk XI DHC with good modifiers.
This, I keep mine though looks are nice
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
12-01-2011, 10:51 PM
The quads have a significantly lower top end dmg then the dual heavies and do a measley 4-5 dps more than the DHC's. They sound cool, they look cool...but I cut through shields just as easily with them as without them. I see no real inherent advantage to using them unless you are worried about 2 less power drain to weapons. Oh, and if you are only "geared" towards phasers and not using general consoles. Why do they need to be nerfed again?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
12-01-2011, 11:04 PM
Nerf them? So they'd be less than near useless?

I guess their not bad but but MK11 very rares (depending on stats) are better.
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