Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Gear repair?
12-02-2011, 01:58 PM
I know most people dont want to risk losing gear they spent alot of time getting(and neither do I), but what about giving gear a condition stat that lowers with use(and also lowers the items stats) and needs to be repaired to stay at peak functionality?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-02-2011, 01:59 PM
They already have a variant of this, if you set your difficult higher than "Normal".
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-02-2011, 02:08 PM
The reason I like sto alot is that there isnt any darn upkeep rubbish (i.e durability)

And as mentioned if you want risk go for the higher difficulty
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
12-02-2011, 02:31 PM
Quote:
Originally Posted by xceptionzero View Post
The reason I like sto alot is that there isnt any darn upkeep rubbish (i.e durability)

And as mentioned if you want risk go for the higher difficulty
This. No offense to the original poster.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-02-2011, 02:32 PM
I wouldnt mind seeing something like this added to the advanced/elite difficulty settings. That way people who want everything to be a cake walk dont have to worry with it, but those who want more of a challenge can get it. I also think mechanics like this add more complexity to the game.
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