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Lt. Commander
Join Date: Dec 2007
Posts: 120
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120104b.19

General:
  • Resolved an issue that prevented silver players from getting their third costume slot.
  • Server stability improvements.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-17-2012, 03:54 PM
Can I just bring up some performance issues I've had with my DX9 setup since DX11 went live? Seems to jump/lag in gameplay for a split second every now and again, I can't pinpoint a cause. Anyone else reported this at all?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-17-2012, 08:47 PM
Quote:
Originally Posted by tobar26th
Can I just bring up some performance issues I've had with my DX9 setup since DX11 went live? Seems to jump/lag in gameplay for a split second every now and again, I can't pinpoint a cause. Anyone else reported this at all?
I've been seeing about a 500ms lag every time I change what I'm targeting when in ground mode. This even happens when I'm not in combat. This started after I tried the DX11 beta, but I've not been able to shake it even after trying to revert my video settings.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-17-2012, 05:13 PM
So, any word on how deep they'll have to dig for the Tailor bug I reported? It was working before the F2P stuff moved to tribble, I know. I seem to recall that it was working on tribble (will check again).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-17-2012, 06:56 PM
Quote:
Originally Posted by AuroraKet View Post
So, any word on how deep they'll have to dig for the Tailor bug I reported? It was working before the F2P stuff moved to tribble, I know. I seem to recall that it was working on tribble (will check again).
If it's working on Tribble on a character you transferred from Holodeck, the random thing I suggested ought to work, because Tribble and Holodeck generally have pretty much the same stuff on them.

It's possible you'll have to hit random and save. Hope that's not the case.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6 Still no love for Starbase 39?
01-17-2012, 07:06 PM
Starbase 39 has some environmental problems, mainly the lamps.

Could you have one of your minions log into the game "as we see it" and take a look at the first room after the transporter pad. on all three levels.

There are items out of alignment, and floating assets that need to be corrected. I filed several bug reports about this, and I know its a low priority but now that F2P has taken off I figured you could at least spare one of your famous minions that can turn rocks into replicators

After thats been fixed I have some more ideas about things that could be added to the station to make it more functional, but that can wait.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-17-2012, 07:21 PM
Quote:
Originally Posted by Nikola_Tesla
Starbase 39 has some environmental problems, mainly the lamps.

Could you have one of your minions log into the game "as we see it" and take a look at the first room after the transporter pad. on all three levels.

There are items out of alignment, and floating assets that need to be corrected. I filed several bug reports about this, and I know its a low priority but now that F2P has taken off I figured you could at least spare one of your famous minions that can turn rocks into replicators

After thats been fixed I have some more ideas about things that could be added to the station to make it more functional, but that can wait.
This sounds like a Holodeck issue, not a Tribble one, is that right?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-17-2012, 07:25 PM
Quote:
Originally Posted by ZeroniusRex
This sounds like a Holodeck issue, not a Tribble one, is that right?
Its on Holodeck and Tribble, I was hoping you could fix it on Tribble and then push the fix over to holodeck lol
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-17-2012, 08:29 PM
Quote:
Originally Posted by ZeroniusRex
This sounds like a Holodeck issue, not a Tribble one, is that right?
I think the Lamps on SB-39 are SUPPOSED to be floating where they are...

They have always been like that.

It might look peculiar, but they do have Anti-Grav Equipment in Star Trek...,

Floating lamps shouldn't be all that strange.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-18-2012, 01:08 AM
Quote:
Originally Posted by ZeroniusRex
  • Server stability improvements.
I hope this fixes the ESD and DS9 hangups.

Also any word on a fix for the bugs that wiped out people's respec tokens that they been saving? I had like 14 Respec tokens and now down to 6. Don't think CSR is going to restore them.
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