Lt. Commander
Join Date: Dec 2007
Posts: 120
We will be bringing down the shard for a restart on Friday, January 20th from 8:00AM to 9:00AM PST (1600 to 1700 UTC). We will provide an update when this is complete.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-19-2012, 08:29 PM
YAY!!! Daily Maimtenance!!!

Will we get Dilithium for completing the Maintance Daily mission now?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-19-2012, 08:36 PM
Somebody's taking the micky now! STO seems to need more maintenance than a 50 year old car
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-19-2012, 08:49 PM
It appears cryptic can't even keep its basic server architecture together. clearly somebody wasn't doing their job and actually planning and testing for issues that would end up showing up when free to play hit

good example of why I have zero faith cryptic anymore. you don't see these kinds of problems from professional mmo developers. why? because they work this stuff out beforehand

2 emergency maintenances in less than 2 days is unacceptable
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-19-2012, 09:01 PM
It definately needs it i either get bad lag every 10 seconds or get disconnected every minute now... its been gradually getting worse I'd recommend taking it down right now and fixing it to avoid the much needed maintenance.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-20-2012, 07:05 AM
Quote:
Originally Posted by Zeuxidemus
It definately needs it i either get bad lag every 10 seconds or get disconnected every minute now... its been gradually getting worse I'd recommend taking it down right now and fixing it to avoid the much needed maintenance.
I honestly have no idea what you're talking about. It may be to the fact that I'm a lifetime member and the "skip ahead in the line" seems to be working exactly as expected.

I'd agree with your signature, ignorance is BLISS.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-19-2012, 09:05 PM
Quote:
Originally Posted by Rhodes85 View Post
It appears cryptic can't even keep its basic server architecture together. clearly somebody wasn't doing their job and actually planning and testing for issues that would end up showing up when free to play hit
Know how I know you've never worked in network engineering or data center engineering?

The next time engineers perfectly predict what traffic loads will be and what issues will arise -- without any hard data about the number of users that will come on board -- will be the first time engineers perfectly predict what traffic loads will be and what issues will arise.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-19-2012, 09:16 PM
Lesson learned long ago in EQ1 - patch (and maintenance) happens.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-19-2012, 09:18 PM
Quote:
Know how I know you've never worked in network engineering or data center engineering?
really? thats funny, last time I checked I have a degree in it.

Quote:
The next time engineers perfectly predict what traffic loads will be and what issues will arise -- without any hard data about the number of users that will come on board -- will be the first time engineers perfectly predict what traffic loads will be and what issues will arise.
oh really now? REALLY?

it may come as some surprise to you then that internal testing is supposed to be done beforehand. particularly capacity testing, latency testing and testing to see if the hardware you're using in itself is up to the task of handling the general load you are expecting it to have. have you not heard of logical estimates? when you've got a system setup like cryptic has it shouldn't be that hard to get a general idea of its capacity or its limitations. there were considerable problems with lag, timeouts and all that unpleasant stuff long before now - going back to beta. so you can't tell me they had no idea what they were getting into.

the current situation is very strong evidence that cryptic was not ready, in terms of its infrastructure and hardware to open the floodgates. they were having enough problems with it before. it would have been far better to delay the transition and set themselves up properly to handle it. as it stands, this is just another indication of poor judgement on cryptics part. they dropped the ball
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-20-2012, 08:42 AM
Quote:
Originally Posted by Rhodes85 View Post
It appears cryptic can't even keep its basic server architecture together. clearly somebody wasn't doing their job and actually planning and testing for issues that would end up showing up when free to play hit

good example of why I have zero faith cryptic anymore. you don't see these kinds of problems from professional mmo developers. why? because they work this stuff out beforehand

2 emergency maintenances in less than 2 days is unacceptable
And how is this any different than what CCP does with EVE Online? They've been bringing the server down daily for maintenance almost since launch. Honestly, how is this any different?
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