Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Beam Arrays or Cannons?
01-30-2012, 09:49 AM
Currently on my Advanced Heavy Cruiser, I run with Beam Arrays. I prefer these due to my style of play (250deg firing arc & broadswording someone is so much fun ).

Question is, can I still achieve a similar style of play whilst fitting Cannons and a reduced firing arc of 180deg? I know more dps is to be had from the cannons but will I still be hitting as much or do the misses negate swapping over?

Is it worth me just buying a cheapo set of cannons & giving it a try?

thanks in advance.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-30-2012, 10:35 AM
I think not. Extensively tried it yesterday and most of the time the fore or the aft cannons were silent.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-30-2012, 08:59 PM
Quote:
Originally Posted by Rarehero View Post
I think not. Extensively tried it yesterday and most of the time the fore or the aft cannons were silent.
Since when can you mount cannons aft?

But, I have a few ships with cannons fore and arrays aft. True, you don't have a 70 degree broadside now, but in an Excelsior refit or other more maneuverable cruiser (or even Sci ship), you have a nice 35 degree broadside that does more damage. And, if you run BFAW1 and CRF1 (or CSV1), you get some pretty decent damage outlay.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-31-2012, 03:54 PM
Quote:
Originally Posted by Destinii
Since when can you mount cannons aft?

But, I have a few ships with cannons fore and arrays aft. True, you don't have a 70 degree broadside now, but in an Excelsior refit or other more maneuverable cruiser (or even Sci ship), you have a nice 35 degree broadside that does more damage. And, if you run BFAW1 and CRF1 (or CSV1), you get some pretty decent damage outlay.
He probably meant to say turrets (which ARE cannons).

Quote:
Originally Posted by Roach View Post
Having cannons with the 180 firing arc fore and aft does make one think they should be able to broadside as well......

The question is will it broadside effectively since cannons lack that 70 degree overlap that beam arrays have?
And Roach -- that's how you "overlap" and broadside with 'em. 180 for the single cannons and 360 for the turrets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-31-2012, 05:47 PM
Trying to please everyone is a bit of a silly point. I don't agree on the cannon point, but meh.

My cannons don't miss as much, but then, they're ACCx3 weapons, not ACCx1.

I also have max points in my accuracy.

To each their own I suppose... but, you're incorrect on the weapon mechanic.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-01-2012, 02:08 AM
Quote:
Originally Posted by Protector View Post
He probably meant to say turrets (which ARE cannons).
I dunno. If you reread his post he mentions 'most of the time the fore or the aft cannons were silent'. Turrets have a 360 degree arc of fire. They'd *never* be silent since they're *always* in arc.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-30-2012, 11:19 AM
Quote:
Originally Posted by shimmy72
Currently on my Advanced Heavy Cruiser, I run with Beam Arrays. I prefer these due to my style of play (250deg firing arc & broadswording someone is so much fun ).

Question is, can I still achieve a similar style of play whilst fitting Cannons and a reduced firing arc of 180deg? I know more dps is to be had from the cannons but will I still be hitting as much or do the misses negate swapping over?

Is it worth me just buying a cheapo set of cannons & giving it a try?

thanks in advance.
if you want to do pvp a lot, cannon probably a better choice for burst dps. But if you just want to pve, beam array is fine and it is super easy to maneuver without losing any firing power. (all you have to do is cycle around the target and will never miss the boardsiding arc) On the other hands, cannon need to focus on the frontal area, it is still easy to maneuver, but just not as easy as beam array.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2012, 11:42 AM
Quote:
Originally Posted by shimmy72
Currently on my Advanced Heavy Cruiser, I run with Beam Arrays. I prefer these due to my style of play (250deg firing arc & broadswording someone is so much fun ).

Question is, can I still achieve a similar style of play whilst fitting Cannons and a reduced firing arc of 180deg? I know more dps is to be had from the cannons but will I still be hitting as much or do the misses negate swapping over?

Is it worth me just buying a cheapo set of cannons & giving it a try?

thanks in advance.
Having cannons with the 180 firing arc fore and aft does make one think they should be able to broadside as well......

The question is will it broadside effectively since cannons lack that 70 degree overlap that beam arrays have?
The other question is the do Cannons offer enough damage out put verus beam arrays?
BAs tend to have a higher DPV verus a lower DPS (RA/uh mk12s BA white 220DPV/176DPS versus RA/uh mk12 Cannons white 159DPV/212DPS).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-30-2012, 12:49 PM
what i find so funny and annoying with cannons is when you fire them ina straight line to a target theat is moving they seem to move with the target instead of missing sometimes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-30-2012, 03:15 PM
Quote:
Originally Posted by RAJ_2011
what i find so funny and annoying with cannons is when you fire them ina straight line to a target theat is moving they seem to move with the target instead of missing sometimes.
this is the case for every projectile weapon anyway. (projectile i mean here not only include torpedo, but pretty much anything that fire a solid object on a target are conside to be projectile physically )
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