Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 For tumerboy - ds9
02-10-2012, 04:09 AM
Hey tumerboy.

Any chance you can fix the windows on the ds9 model so the windows have a light/glow source like the ships do.

Ta.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-10-2012, 09:24 AM
I thought they did already?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-10-2012, 09:27 AM
Quote:
Originally Posted by Tumerboy View Post
I thought they did already?
I thought you fixed the exterior already too but we seemed to get word that your fixes to DS9 won't go live until next week and won't be there for the first Featured Episode launch at all until next week sometime.

I know we were told the brown nebula would be there tomorrow, even in the mission maps.
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# 4
02-10-2012, 09:31 AM
Quote:
Originally Posted by Leviathan99
I thought you fixed the exterior already too but we seemed to get word that your fixes to DS9 won't go live until next week and won't be there for the first Featured Episode launch at all until next week sometime.

I know we were told the brown nebula would be there tomorrow, even in the mission maps.
I have a feling any specific DS9 maps used for the FE series will have the sky file updates. Probably the general DS9 zone map won't get updated until the next big patch day (usually Thursdays); but, I guess we'll all see for ourselves tomorrow what changes made it in this week, and what hasn't yet..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-10-2012, 09:45 AM
They really need to make the big patch days tuesdays... if you get my meaning.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-10-2012, 12:17 PM
Quote:
Originally Posted by Leviathan99
I know we were told the brown nebula would be there tomorrow, even in the mission maps.
No I'm pretty sure it was meant just the non-FE Maps would still have the brown nebula.
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# 7
02-10-2012, 01:12 PM
Currently on holodeck the windows on ds9 are a dull and not lit up at all i.e white that shine like windows on ships do etc. Not sure if you have done any updates to them but i knew you were updating ds9 in general here and there so i thought i would ask while your doing ds9 to look at the windows on the outside of the model and make em light up like the ships do so there not all dull and brown/yellow looking as it currently is. Reason i ask is because in st legacy pc game ds9 had unlit lights and we modded the textures so the lights were applying a glow map to them so they lit up and it looked soo good afterwards. Think the same for ds9 in sto would be good too.

If you already have done so tho, any chance of a wee peak at the new windows glow?

This is from st legacy after applying or say fixing the glow map for the lights. Dark map was probably used to highlight that they worked.
http://startrek.alexraptor.com/images/ds9glow3.jpg
http://startrek.alexraptor.com/images/ds9glow.jpg

This is from sto as it is at the mo. While some lights look lit there nothing more than a bit brighter color for the windows it doesnt use any form of glow maps like the ships at all and the windows that look there look drab and dull brown windows or somit. Them lights should be shining instead like ds9 i linked u to above.
http://img545.imageshack.us/img545/3890/ds9insto.jpg
http://img94.imageshack.us/img94/5297/ds92.jpg

Which is really lacking texture wise and maybe mesh wise too (ds9 in legacy glows were just a tweak its still the same textures and model as shipped with the game just the glow for the lights turned on editing a textures alpha map and fixing a coding error in a script file. Shame ds9 is no where near as nice as the one from st legacy but well you have been working on fixing it up so im sure you did some nice updates which i cant wait to see. Hope its like the st legacy games version more now when we get to see your updates.
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