Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Second Wave
02-11-2012, 02:04 PM
Hi Dev's,
Just like say thanks a awesome first episode. I enjoyed it very much.

I enjoyed the diplomacy part of it the most and the dominion were introduced in a rather dramatic way which even made me think oh S****. The Voice overs were cool and fitted the traits of the species they were vo'd for imo very well.

A few bugs people have mentioned but i didn't run into any but sure they be fixed asap.

All in all well worth the wait and thoroughly enjoyed. Bring on next Saturday

Thanks Dev team for all the hard work it showed.

Loc
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-11-2012, 04:12 PM
Captain Kurland loses control of DS9, again...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-11-2012, 05:30 PM
For the space part, they could have added whatever ships must have brought those delegates to the station.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-11-2012, 05:34 PM
I thought they did a nice job, only issue was that it was short. And the delegates you escort don't help you if you die. But nice job.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5 Didn't like it very much
02-11-2012, 05:53 PM
I didn't like it, too short, not very realistic... here's what I said in the feedback forum:

Quote:
I agree. Another thing is that the Bolian person in the bar was a bit clowny and annoying... and I'm disappointed in one of the things in the conference room: After you choose a dialog option, I wish it would show you talking and the others' response. And the Andorian was "I'm a superhero! Come look at me!", and sort of weird acting. The Jem'Hadar Full Auto was disappointing, I thought it would be strong, but it was not very strong... and the mission was too quick... also when the Jem'Hadar comes up behind the DS9 Ops Room person, he doesn't knock her out, she just faints... which is confusing... did he use The Magical Mastermind Disable?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-12-2012, 05:03 PM
There were also all those Klingon's and the STF room npc's, hard to think they would have just left.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-13-2012, 12:17 AM
Quote:
Originally Posted by TheGalaxy
I didn't like it, too short, not very realistic... here's what I said in the feedback forum:
Certainly a short episode and the bugs detracted from it somewhat but overall pretty impressive.

As to the points in your embedded quote, yeah some of the animations require work but I'm not sure where you get the impression the Jem'Hadar rifle isn't very powerful... It's primary fire mode has a higher DPS than my Mk XI MACO battle rifle. Add in the craft able nanoenergy cells and it's a monster of a gun.
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