Lt. Commander
Join Date: Dec 2007
Posts: 120
At the moment I have a lv 22 tact who uses escorts, however I have been also leveling an engie who uses cruiser, since it seems like it might fit my rush in and open fire play style better. But reading the forums, it seems as though cruisers really do not serve much of a use at the moment, as they still die quickly, and will not do much damage. Are these statements true, or is it just people being bad?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-19-2012, 10:07 PM
hahah bad players man
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-19-2012, 10:08 PM
Cruisers, when set up right, can be almost unkillable. They can take a pounding (quiet in the back row, no snickering), you just have to sacrifice dps to an extent. it's a balancing act at times.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-20-2012, 10:35 AM
Quote:
Originally Posted by pr1983 View Post
Cruisers, when set up right, can be almost unkillable. They can take a pounding (quiet in the back row, no snickering), you just have to sacrifice dps to an extent. it's a balancing act at times.
I like my Cruiser, especially when fighting Borg in Kerrat and being jumped by a couple of Klingon BoPs. Had fun last night. Sometimes I died, but most often after killing one of them the other battled cloaked and ran away. The outcome really depended on how many Borg were pounding on me when they decloaked and attacked. They never killed me unless a cube, couple of spheres, and some probes were attacking me. Other than that, they pretty much died or ended up running away. Was a nice change of pace to not bother with or care about scoring the highest for the purple loot.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-20-2012, 10:42 AM
Do you like watching paint dry? You like watching grass grow?

Cruise on in a cruiser homey!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-20-2012, 09:47 AM
Quote:
Originally Posted by Taneth
At the moment I have a lv 22 tact who uses escorts, however I have been also leveling an engie who uses cruiser, since it seems like it might fit my rush in and open fire play style better. But reading the forums, it seems as though cruisers really do not serve much of a use at the moment, as they still die quickly, and will not do much damage. Are these statements true, or is it just people being bad?
My advice is do not worry about it and go with the ship type you find the most enjoyable. Fun and enjoyment is the point of playing after all.

I have seen people play very well in cruisers. And I've seen people do very poorly despite the fact they were in escorts. A lot of it comes down to your skill build, your bo builds, and just as importantly, how comfortable you are with the play style. Know your ship, know your powers, and know your weaknesses and you can plan around them.

All the PvE content in this game is doable in any ship type. That includes STFs and Elite STFS. Does having an escort along help? Of course, but then having variety of ship types usually does.

I do not PvP so I will not try to speak for that side of things.

I also noticed that 'go escort' is the fad now. Some people seem to forget that not everyone enjoys the escort playstyle. There is absolutely no point playing a ship type you are not interested in. Yes the theoretical maximum damage would be higher, but you may end up losing that extra damage to sloppier play because you don't enjoy the ship your in (or don't know it as well).

If you check these forums long enough, you will find the 'useless' ship fluctuates. I remember awhile ago I would see posts on the uselessness of science ships.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-24-2012, 06:06 AM
Quote:
Originally Posted by jrs7200

I also noticed that 'go escort' is the fad now.
This is most likely why the OP "sees" cruisers get blown to shreds in seconds. New players and those who think the cruiser should be an even heavier hitter than the escort are all too common. Most probably think in current terms. An escort is a "screen" whereas the cruiser is the real power in the fleet.

So you have escort fad being applied to cruiser where cappies are trying to max out damage on the cruiser with all sorts of weird combos and doing nothing to insure their survivability.

Once I hit 50 and started doing STFs... and began to learn... I found that there most certainly was good strategies and bad strategies to ship builds.

Don't think modern navy. Think rather swords and sorcery RPGs.

Escort = rogue backstabber, weak on defense
Cruiser = fighter tank, weak on damage
Science = cleric, good at healing and debuffing the enemy


However, there are builds to overcome in someways the weaknesses I listed. Most often this requires a sacrifice of something else, though. For example, a cruiser heavy on damage will likely go down faster than a "tank-cruiser" and probably have no heals for their teammates.

Take a ship you like, outfit it intelligently, and have fun! All ships can be constructed via equipment, BOs, consoles, and DOs to mimic closely some other ship. But you will find it easier to deal more damage with an escort, tank with a cruiser, and be support as a science ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-24-2012, 06:40 AM
Tactical captain dps cruiser crew reporting in.

It's not easy to heal yourself while trying to do some damage to your opponent - likely a escort - and healing a team mate at the same time in the heat of a battle. Moronic idiots who point their fingers to cruiser captains calling them useless for not healing should be shot in the head.

I switched from High Yield 1 + Fire at Will 2 to FAW 1 + HY 2, and I like it a lot. Now that I finally have 4 BORG antiproton beam arrays and antiproton damage console I do quite a lot of damage in STF. It's also somewhat effective in pvp; a salvo of 3 transphasic torps followed by a quantum torp, breen transphasic torp-mines and warp plasma often make some people run, giving me time to heal back to 100%.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-24-2012, 11:21 AM
The tac captained Oddity, (that's 5 to go Frans), the USS Raoul Duke, I flew in Cure elite did well. Yes it blew up twice, but I was able to put consistent stress on the Tac cube and gate plus was able to keep couple of teammates alive. No one complained about it at the end of the STF and I was even able to run lobo on the probes that were headed to the gate. Both times I blew up were before the last transformer was dropped and could be traced to me healing others at the expense of myself.

I would have to run the Raoul Duke in a PvP match to really get a feel for it's actual sustained DPS, (which it was not designed to do so I do not expect a good return in that arena), but from what I saw it was more than adequate for a cruiser.

All that said and I can relate that a Bortas would have been better.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-20-2012, 10:51 AM
Escorts are sprinters, cruisers are marathon runners. Cruisers excel at tanking, and in the right hands with the right loadout are, as said above, nigh unkillable. A friend of mine has a Negh'Var that regularly takes on Borg cubes without getting a scratch, and multiple spheres with hardly any effort. You won't kill things in a cruiser as fast as an escort will, and you don't have their maneuverability, but you'll be the last one standing thanks to those shields, heavy hull armor, and engineering BOff skills.

Personally I really like all ship categories, but cruisers are just awesome to watch work. There's not much that beats watching a high-end cruiser unleashing a full Fire-at-Will broadside of six phasers at an approaching fleet of probes. I love running my Odyssey and plan on keeping my Bortas around despite having a Varanus and Vo'Quv on the same character, just for some variety.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:28 AM.