I have seen more Tachyon Drone spam than I would care to stomach… I ask the question… is there a counter to it that I have not realized yet?
The drones are a really very, very effective means to stripe starships of their primary defense rapidly exposing their hull to High damaging torpedo’s from even more little fighters. Even with Beam Fire at will, you often succumb to the spamming of these drones. Is there an effective way to stop this form of attack on your ship?
If the answer is no, which I believe it may be, I was curious if the Feedback pulse bridge officer ability could be made to better deal with these little pests by redirecting the effect back onto them for the duration of the ability… that goes for tachyon beam as well. I know it is situational, but... food for thought?
Standard spam clearance stuff. I like gravity wells and tractor beam repulsors myself. I admit, they do seem irritatingly hard to kill though; I focus more on keeping them at arms length than actually destroying them.
Just make sure that the target isn't too close to other NPCs when you unleash your Torpedo Spread (i.e. the Carrier is spawning the drones right before you fire). Otherwise, for some reason, Torpedo Spread has the tendency to damage as well as heal your target. I'm giving anywhere from 5-25k heals thanks to my Torp Spread.
Not really much you can do, unless the Tach drones user is exceedingly stupid. If there's more than 1 carrier, you'd in for a hard time with FAW and torp spread. Try to individually target them, as difficult as that can be.
In my sci ship, I literally hug a tach drone carrier and hit PSW3 whenever they're launched to try to one shot them all. It says something about how ridiculous those drones are that I have to focus a lot of my attention on a couple drones instead of actually trying to kill targets.