I do not mean to sound argumentative or anything like that. I am asking this earnestly.
I have been playing STO since before launch, and I seriously wonder this: Why has PvP been the like the unwanted step-child of STO for so long?
In two years pvp has not gotten one bit of new content.
In two years the devs have not created any incentive for players to play pvp.
In two years we have heard many times that there were great things coming for pvp, but then it never happens.
Why are there no rewards for pvp gameplay like there are in every other aspect of the game? (ie: items sets, boffs, unique items)
Why have I seen bugs/glitches reported in the pvp section of the forums and go ignored for weeks, then get immediate attention when the same bug is reported in the general feedback or PvE section?
All of these things tend to make pvp seem more like an after-thought and not as important, despite the fact that there are a lot of players (especially at max level) that play STO primarily for pvp. (for example: in my fleet alone there are 68 active members in our "Tactical Division", which means that space pvp is their primary reason for playing STO)
So my question is simply, why has it been this way? Why does the pvp'er seem to be the "less important customer" even though we pay the same amount to play as any other customer? If the answer is "I don't know.", or "we hate pvp", then so be it. I am just asking for an honest answer to a legitimate question.
Have you seen what DStahl said on STOked. He said that they had a brand new system ready for rolling out Season 6!
And when Season 6 comes out, he'll be apologizing and telling us it will have to wait for Season 7.
And when Season 7 comes out, he'll be apologizing and telling us it will have to wait for Season 8.
And when Season 8 comes out, he'll be apologizing and telling us it will have to wait for Season 9.
See where I am going with this...
It's always some new system we have to wait for the next season for.
The existing PVP system WORKS. All they really need to do is add new settings to do it in. But that falls under the heading of playable content, and they don't do that too well.
They need to stop reinventing this game, lock in a set of mechanics and develop CONTENT that uses those mechanics.
I hate PvP, myself. But I don't hate the fact that others like to do it. But running the same battle zones over and over and over again cannot be any better than running the same PvE dailies, STFs and DOff assignments over and over and over again.
Game needs more PvE content, PvP content, STF content AND DOff content...
Maybe you're right, and pvp is an afterthought. Maybe they didn't know how many players would pvp. Maybe they now don't have the resources to keep the pve part of the game(the main part) updated on a regular basis, let alone the pvp. Sucks for people that only pvp I guess, but this isn't a pvp game really, it's a pve game, with some pvp added in. Is there a pure pvp mmo set in space?
The answer is still out on that one, they did mention new tools to make PvP maps a lot faster. Wich in my opinion is a step in the right direction. Now they just need to actually use those tools to actually make new maps.