Lt. Commander
Join Date: Dec 2007
Posts: 120
Just got on Tribble to take a look at the new Odysseys. The first thing that jumped into my eye when I looked at them: They all have 10 console slots. 4 Engineering, 3 Science, 3 Tactical on the tactical variant, 5 Engineering, 3 Science, 2 Tactical on the engineering variant and 4 Engineering, 4 Science, 2 Tactical on the science variant. All other T5 ships have nine console slots. Ladies and gentlemen, applause for our first T5 pay to win ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-14-2012, 08:19 AM
Pay to Win in a game that has almost no incentive, nor appeal in PvP?

Well, I never.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-14-2012, 08:20 AM
The game went Pay to Win with the Galaxy X. It's just now crossing the absolute minimum line that some folks set. But we've been on this path for over a year.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-14-2012, 08:25 AM
The game went p2w the moment the first ship went into the cstore. Ever since then it was only about how blatant p2w the game was, and well with the oddy variants now we know that they only care about the $ any more and don't give anything about balance or the usefulness of other ships of the same class.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-14-2012, 08:26 AM
Quote:
Originally Posted by superchum View Post
The game went Pay to Win with the Galaxy X. It's just now crossing the absolute minimum line that some folks set. But we've been on this path for over a year.
To be fair, the GX was also sort of gimped when it first launched. 4/3 weapons, horrible turn rate, etc. They've tweaked it since launch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-14-2012, 08:32 AM
Quote:
Originally Posted by superchum View Post
The game went Pay to Win with the Galaxy X. It's just now crossing the absolute minimum line that some folks set. But we've been on this path for over a year.
Quote:
Originally Posted by Sprint01
To be fair, the GX was also sort of gimped when it first launched. 4/3 weapons, horrible turn rate, etc. They've tweaked it since launch.
Sry the G-X was never a pay to win ships. Most pilots failed desperatly in her. For all her benefits she had to pay her prices.

Not so the Odysee. Its simply better then the other, no downsides ti speak of.
And no, the low turnrate isnt really that much of a downside, beside the Excelsior and Souvereign all cruisers had low turnrates. Escorts depend on turnrate, scis with deflector abilitys depend on turnrate. For cruisers (that cant even equip cannons) a low turnrate is a minor inconvenience at best.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-14-2012, 08:39 AM
Quote:
Originally Posted by FirstAngelus View Post
(that cant even equip cannons) a low turnrate is a minor inconvenience at best.
All cruisers can indeed equip cannons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-14-2012, 08:57 AM
Quote:
Originally Posted by FirstAngelus View Post
Sry the G-X was never a pay to win ships. Most pilots failed desperatly in her. For all her benefits she had to pay her prices.
It absolutely was. It defined the idea that if people wanted something special (phaser lance, cloak, whatever) they had to pay for it. And many of us knew this and posted about it and recognized the trend.

You all are just late to the party because the line Cryptic had to cross was much farther down that path for you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-14-2012, 08:55 AM
Quote:
Originally Posted by Sprint01
To be fair, the GX was also sort of gimped when it first launched. 4/3 weapons, horrible turn rate, etc. They've tweaked it since launch.
First fed ship with a cloak. The primrose path was trod.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-14-2012, 08:58 AM
Quote:
Originally Posted by superchum View Post
The game went Pay to Win with the Galaxy X. It's just now crossing the absolute minimum line that some folks set. But we've been on this path for over a year.

this. should have seen the screaming over the rhode island
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