Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Treat for Severe Lacerations
04-10-2012, 09:15 PM
Treat for Severe Lacerations

It's one of the 30 minute or 1 hour medical missions you can get from the ship's doctor

Now, I rarely do it, so the title or time might be off, but I know it starts off with a 45% disaster rate (or something absurd) and by using purples I can bring that down to maybe 25%. The rewards are the same amount as equivalent Doctor assignments.

Is the crazy disaster rate intended?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-11-2012, 12:04 AM
Quote:
Originally Posted by Annihilatron
Treat for Severe Lacerations

It's one of the 30 minute or 1 hour medical missions you can get from the ship's doctor

Now, I rarely do it, so the title or time might be off, but I know it starts off with a 45% disaster rate (or something absurd) and by using purples I can bring that down to maybe 25%. The rewards are the same amount as equivalent Doctor assignments.

Is the crazy disaster rate intended?
Several of the medical ones have some really odd rates, the Contain outbreak ones are bad as well as its several Doffs but only one will modify the chances.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-12-2012, 10:44 AM
The "Treat for Severe Lacerations" disaster rate is a bug; the failure and disaster chances were transposed in the data. A fix is now in the pipeline.
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