Join Date: Dec 2007
Posts: 148
# 1 Odyssey class now weak.
04-12-2012, 06:23 PM
Just noticed today my same exactly configured Odyssey that I've been using since launch day, now suddenly damages way easier than before. Anyone else think the same thing? "All" NPC's damage me so much more than before it's quite stupid, somehow the patch did something, it needs to be fixed because this is just ridiculous. I haven't changed a thing with my spec or ship..
Join Date: Dec 2007
Posts: 148
# 2
04-12-2012, 07:03 PM
I just did a borg sector space encounter with my Odyssey, and handled everything fine. I even did one group solo. I generally find the sector space encounters to be tougher than others.

What were you fighting? Sometimes what works well for one set of enemies isn't so good with another.
Join Date: Dec 2007
Posts: 148
# 3
04-12-2012, 07:07 PM
Same things I usually fight, Borg NPC's and the NPC's from the episodes, which I replay regularly, there is a significantly noticeable difference, like one 3 torpedo volley from a D7 not only rips through my shields but now drops my hull down to 47% when it used to just drop my shields. Another instance was dying maybe once or twice against Borg in elite STF, and now dying 10+ times... Somehow the Ody is gimped, nothing has changed from my side of things, yet everything I play against does so much damage to me.
Join Date: Dec 2007
Posts: 148
# 4
04-12-2012, 08:13 PM
Gotta agree... I use to take on mobs no prob and barely weakened my shields and now I find my shields are dropping fast even against the weakest of enemies! I bought the new Tac Oddy to replace my Excelsior, but maybe time to go back to my Excelsior anyway. I also seem to do less damage now too...
Join Date: Dec 2007
Posts: 148
# 5
04-12-2012, 08:41 PM
same here! I wonder what is so bad to change from maco MK XI to maco MK XII Shield, now i know why
Join Date: Dec 2007
Posts: 148
# 6
04-12-2012, 09:24 PM
Well. I'm sure this is a bug, I know the devs tend to break things and unnecessarily break/nerf ships, but I'm sure this is an accident, because what kind of joke would it be to have the flagship of the Federation getting its shields and hull torn through like they're made of wet paper. I highly recommend filing a ticket about it, I already have, and to any mods that may be reading this, FIX IT!, revert the C-store Ody to how it was before the patch and fix the error/nerf, I didn't pay 50 bucks for this crap.

EDIT:, I'm sure it's a bug now, as the problem seems to be getting progressively worse. My ship appears to be able to take less and less damage over the course of the evening. The shields are wet paper, and the hull is made of glass it seems. This is just weird...
Join Date: Dec 2007
Posts: 148
# 7 Got to love it
04-13-2012, 03:48 AM
Everyone says it is week ship now it is out but it was so overpower when the numbers frist came out. What happen to +1 tier 5 ship kinda went boom
Join Date: Dec 2007
Posts: 148
# 8
04-13-2012, 04:07 AM
Quote:
Originally Posted by Sleeves
Everyone says it is week ship now it is out but it was so overpower when the numbers frist came out. What happen to +1 tier 5 ship kinda went boom
well im better off using the exploration cruiser thats better
Join Date: Dec 2007
Posts: 148
# 9
04-13-2012, 05:07 AM
Quote:
Originally Posted by Megacharge View Post
Just noticed today my same exactly configured Odyssey that I've been using since launch day, now suddenly damages way easier than before. Anyone else think the same thing? "All" NPC's damage me so much more than before it's quite stupid, somehow the patch did something, it needs to be fixed because this is just ridiculous. I haven't changed a thing with my spec or ship..
It seemed fine to me, I was in game for four or five hours last night and it seemed normal. A combination of Normal and Elite missions seemed fine and I noticed no extra damage being taken.

This was with a Sci/ Defiant R, Tac/ Assault Cruiser and an Engineer/ Excelsior (both Commander).
Join Date: Dec 2007
Posts: 148
# 10
04-13-2012, 06:02 AM
Quote:
Originally Posted by Militis View Post
It seemed fine to me, I was in game for four or five hours last night and it seemed normal. A combination of Normal and Elite missions seemed fine and I noticed no extra damage being taken.

This was with a Sci/ Defiant R, Tac/ Assault Cruiser and an Engineer/ Excelsior (both Commander).
Right not so much helping with confirming the Oddy being right as rain but.
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