Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 d'Kora swarm rockets bug!!!!!!
04-24-2012, 04:03 AM
hey there!

ive got myself a Ferengi D'Kora Marauder this week...
now i noticed a problem with the swarm rocket's hot-key;
whenever i have torpedos equiped on my d'kora, and set
them to auto-fire, the swarm rocket hot-key from the d'kora
universal console keeps BLINKING all the time, making it
almost impossible to actually hit the button, to fire these
swarm rockets ( im not sure if it has anything to do with
my duty officers that i put on space-duty. ive got 3
projectile weapon doff's on space duty to reduce the
recharge time of my torpedos... now when i go to the swarm
rocket hot-key, it shows me 3x 20% chance reducing the reload
time for 4 seconds. maybe theres a conflict with the auto-fire
torpedos and the doff's that reduce the recharge time of torpedos.
i dunno, but fact is; the swarm rockets hot-key keeps BLINKING
constantly (locked/unlocked/locked/unlocked). its mostly taking
forever trying to push the swarm rocket hot-key in the right moment

PLEASE!!! can you look at this? its only like this when using torpedos
set to auto-fire... when i equip beam banks instead of torpedos, it
is no problem. this blinking hot-key bug only happens when having
torpedos equiped and set them to auto-fire mode....

please fix this asap. it would actually be VERY nice if you could just rightclick
the swarm rocket hot-key, to set it to auto-fire. just like every other weapon
hot-key in the game. but if not, please fix at least this blinking problem...
its making it very hard to use swarm rockets at all, when using torps at the
same time

i really like the d'kora. the setup im using does alot of dps and the d'kora can
take some dmg...im doing almost as much dps as i did with my guramba sidge
destroyer. but not being able to use the swarm rockets correctly makes me
miss my guramba considering that the guramba javelin can be shot like every
minute and the swarm rockets need 3 mins to reload, the rockets should at least
work correctly imo...

well, i hope you can rebuild this bug with my describtion, and fix it fast
thank you!

-Xylis
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-24-2012, 04:42 AM
Did you take your torpedos off of autofire yet? The autofire itself may be causing your problem.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-24-2012, 07:05 AM
no i didnt try that yet...i guess that will solve the problem....since the bug seems to be linked
with the autofire from my two torps. ill try that in a bit. but even then...itll be nice to keep the
torpedo on autofiring mode, cause theres already enough other things to watch for, now also
having to manually shoot the torps all the time....i dont know...

but i will try it. still better than not being able to shoot rockets at all...

thanks
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-24-2012, 11:30 AM
I have a ferengi ship too and had the same problem

the issue is that they share a cooldown with all your torps.

My ship has 3 forward torp weapons, and I generally need to stop those from firing before I can fire the swarm rockets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-24-2012, 09:47 PM
Quote:
Originally Posted by vinru821 View Post
I have a ferengi ship too and had the same problem

the issue is that they share a cooldown with all your torps.

My ship has 3 forward torp weapons, and I generally need to stop those from firing before I can fire the swarm rockets.
thats what i thought! well thanks....i hope they going to fix it with the next patch...

thnx all
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-24-2012, 10:55 PM
It's not a bug, it shares a cool down with other torpedos

Edit: reread your post and needed to make an extra comment...

It's a 3 minute cooldown and doesn't damage shields very much...

Take it off auto and just use it on targets with shields down.... I've personally have had no issue with this power..
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