Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Uber escort what am i missing
05-09-2012, 02:55 PM
So someone told me my escort wasn't doing very well in an STF (this is not a PVP question i dont do PVP) and advised me what it should be doing but i just cant figure out where im going wrong. Ive been told an escort should do 4-7k damage (not counting crits and the like) but when im in there my yellow numbers are between 1000 and 2800 and some of that is even with my buffs. yes on occasion ill get a 6k crit but i feel like im being left behind so i need the definitive respec, weapons, consoles information to make me Mighty like thor (love the new avengers movie)

Heres what i want to keep if possible and what im working with currently

Defiant Retrofit (the one with the cloak) (picture for the quickness)

V.Rare 1x DBA MK Xi (acc)x2 (crth)
V.Rare 1x Quad Cannons (ive heard these arent great but i do like the aesthetic and would prefer to keep if possible)
V.Rare 2x DHC [acc] [crth]x2


Borg Deflector

Borg Engines

Maco Mk XII (but i do have the omega MK XII)

V.Rare 2 x Beam Array mk XI [acc] [dmg]x2 (i know... im guna replace em with turrets)
V.Rare 1x Tricobalt mk xi [crtd] [crth] [borg]


Subspace field modulator
Red Matter Capacitor

Cloaking Device

Borg Universal Console
Rare Plasma Distribution Manifold Mk XI

Rare 2x Field Generator Mk XI

V.Rare 3x Phaser Relay mk X
Rare Phaser relay mk xi

And heres how im specced

and my Boff tray and power tray

i would prefer to run without any torps in front i would like to keep phaser (for now im building others with differnet weaps) i would like to keep my cloak and my heal abilities. Im pretty damn accurate and dont miss much at all. Please offer your suggestions (p.s. kena have BO3 and CSV2 and CRF3 and tallasa has BO2)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-09-2012, 03:19 PM
Have you tried parsing your combat logs?

That would give you a better idea how much DPS you're doing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-09-2012, 03:25 PM
Yeah i did but really not sure how to read it. Do i go by out DPS or out DMG or TDPS or do i break it down further and go by Sum Mag, Avg Mag, MPS. Its very confusing
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-09-2012, 03:38 PM
1st, I'd ditch the beam arrays for turrets
2nd why did you spec way into threat control and yet have nothing into attack patterns?
3rd move the borg console into a sci slot and pick up a neutronium alloy console for the resist. Right now you've taken your already few eng slots and filled them up with things that don't add to survivability.
4th. ditch the cloak in STF's it literally adds nothing and add another eng console for survivability, you will notice the difference.
5th work on upgrading your phaser relays and I'd personally ditch the quad cannons for a 3rd DHC.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
05-09-2012, 03:26 PM
Having 2 copies of CRF is a pretty common move; I'd give that a try.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
05-09-2012, 03:38 PM
You could try
RF3, BO3, beta or delta 1, TT1
Omega 1, RF1, TT1
Target engines 1
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-09-2012, 03:42 PM
use the hibert guide build

This is very powerful , one of the best for STF and PvP

It's very tanky very high damage

http://denkbassin.de/sto/

•Tactical Cmdr: TT1 / APB1 / CRF2 / APO3
•Tactical LtC: TT1 / CSV1 / APO1
•Engineering Lt: EPtS1 / AtSIF1
•Engineering Ens: EPtS1
•Science Lt: ST1 / TSS2
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
05-09-2012, 03:41 PM
I'd lose the Quad Cannons and replace it with another DHC. Yeah they look cool and I bounced back and forth and found a noticeable difference in DPS.

Lose the rear Tricobalts and go with all Turrets.

You're BOFF layout seems fine otherwise.

I run 2-Piece Omega and 2-Piece Borg on my Escort and survive just fine.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
05-09-2012, 04:10 PM
I agree that you want to go with all turrets aft and you're really gonna want to lose the quad cannon. They aren't very good regardless of how cool they may look. Ditching the beams and torps in favor of turrets will allow you to stack more consoles for the flavor of weapons you've chosen.. For example; I run 4 MKXI anti-proton mag regulators in my tactical section.

Your specs look pretty good as far as I can tell with the exception of "Ship Threat Control". You don't need to be spending points on that for an escort ship.


Also; be sure your Ship Power Level is set to "attack" and not "balanced" or "run away".
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
05-09-2012, 03:48 PM
Well, one suggestion I would make right off the bat is to replace your entire aft section with turrets. Escorts are strongest when they're facing their targets because of their ability to use Dual cannons and Dual heavy cannons. Beam arrays are fine, but generally speaking Escorts want to put out the most damage they can, especially in PVE, so beam arrays which will only rarely come to bear on your targets aren't very useful and the mines have some limited use. Turrets, however, can fire regardless of where you're aiming and also benefit from any boff abilities that relate to cannons, like scatter volley and rapid fire.

If you wanted to pull out a little more from your spec you could buy a respec token and pull back a little on some of the abilities you have there. Player skills benefit the most from the points you put into them in the first three points, and diminish by the fourth-sixth, and even more with the last three points. Those instances you're putting on extra point in the red, while not bad, can end up being put else were for greater benefit, Like what you have in Warp core potential, engine performance, hull plating and shield performance at the end could be taken out and put into something more useful, like weapons performance.

I would also probably suggest against threat control, starship stealth, subsystem repair, starship batteries, and auxiliary control. They're not bad, but those points could be spent better elsewhere, like warp core efficiency, weapons performance, armor reinforcements, and attack patterns(which is an absolute must for DPS).

Your consoles look fine, the only thing I might suggest there is maybe replacing the Plasma Distribution Manifold with an RCS Accelerator, because if you're specced right your weapon power settings should be around 125 naturally, and being able to turn quicker is an incredible boon, in PVE or PVP. If you want a little more DPS, perhaps try getting a few pieces of the Omega set for the Tetryon Glider buff, replace the shield with the Omega shield and probably go with the Omega deflector because it increases your accuracy even more. Keep the borg engines though, because that hull heal is a great addition to have.
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