Lt. Commander
Join Date: Dec 2007
Posts: 120
Assuming my captain has 9 ranks of Particle Generators and stacked the consoles for it, is this possible? If so, does it work for all levels of TBR, or only let's say TBR3?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-14-2012, 07:41 AM
Normal torpedoes, no. But any rank of TBR can destroy high yield plasma and normal/high yield tricobalt. Also mines.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-14-2012, 09:20 AM
Oh and I Tried this out.

If you hit a ship with TBR and Normal Tractor beam it doesn't rip the ship in half
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-14-2012, 11:05 AM
Mines, Tricobalts, and heavy plasma torps are destroyed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
05-14-2012, 01:35 PM
Quote:
Originally Posted by Curii
Oh and I Tried this out.

If you hit a ship with TBR and Normal Tractor beam it doesn't rip the ship in half
Yeah, I was a little sad when that didn't happen... didn't really expect it to, still would have been wonderful to be able to rip ships into pieces.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
05-14-2012, 07:32 PM
Quote:
Originally Posted by Muilo View Post
Normal torpedoes, no. But any rank of TBR can destroy high yield plasma and normal/high yield tricobalt. Also mines.
Ah, thank you! I finally have something proper to slot into the Sci Lt slot that capitalizes on my generators.

Quote:
Originally Posted by Curii
Oh and I Tried this out.

If you hit a ship with TBR and Normal Tractor beam it doesn't rip the ship in half
TBR and TB have a shared 15s cooldown... You cannot use them together when on your own.

I'd agree that when 2 sci ships combo this could be an outcome. However, that means a 1-shot for all STF mobs, and you know Cryptic would never allow that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-22-2012, 01:41 PM
Quote:
Originally Posted by meisterbabylon View Post
Ah, thank you! I finally have something proper to slot into the Sci Lt slot that capitalizes on my generators.

TBR and TB have a shared 15s cooldown... You cannot use them together when on your own.

I'd agree that when 2 sci ships combo this could be an outcome. However, that means a 1-shot for all STF mobs, and you know Cryptic would never allow that.
Actually, a Repulsor + Tractor Beam combo would be virtually useless in achieving this. The push of the Repulsor would be negated by the pull of the tractor if the ships are on the same side. (The same problem a single ship would have if it were not for the cooldown issue.) If the ships were, say, at a right angle, you would simply change the direction of the push. Even worse, if they were on opposite sides, the push + the pull would combine to shove the targeted ship through the one doing the tractor.

To achieve the destruction of a ship using these powers, you would need ships on opposite sides of the target doing the same power. Two tractors would pull it apart. Two repulsors would crush it. That is, if those powers worked that way.
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