Lt. Commander
Join Date: Dec 2007
Posts: 120
This is something the DEVs should pay attention to.


1) A gas that kills the crew? Really? Who thought of that one? They must not know "jack" about space. In space you are in an airtight ship, how could you die from a gas outside your ship?

2) Escorts outruning torpedos? How can a ship at impulse outrun a weapon moving at low warp? Why are escorts able to fly in reverse faster than some ships moving forward. I didn't see forward facing impulse engine in the ship scimatics.

3) Why is the smallest ships flying with the heaviest weapons, yet flying like a fighter craft as if the are carring nothing? In real life, Bombers and spector guships carry the heaviest weapons of the sky and the are not that fast and manuverable as fighters. How many fighter jets you know carry 105 Howitzers or Nuke cruise missiles? In the sea, the Destroyers and Frigates don't carry the largest guns or biggest missiles. They are made for speed but they give up armor and weaponry to do so. They are made to protect the larger slow carriers that don't carry heavy guns or major missles. In this game, what is the purpose of the escort? Is it to destroy everything and get away with it? Is to be totally untouchable in right players hands?

4) Fighter that have hit point like ship? Why are the Advance versions of fighters that Klingons have now that are as tough as Birds of Prey? Its bad enough that fighters take your attention away from the player but do they have to be as tough as the player?

5) A Klingon teleporting spotainiously around in diffentent sides of an opponent? That doesn't sound like Human or Klingon technology. I don't think thats how transwayp is supposed to work. You have to time travel like a Q to instantaniously move all over tha map or around a person different times.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-23-2012, 07:29 AM
Quote:
Originally Posted by Alexin_Cobra View Post
This is something the DEVs should pay attention to.


1) A gas that kills the crew? Really? Who thought of that one? They must not know "jack" about space. In space you are in an airtight ship, how could you die from a gas outside your ship?

2) Escorts outruning torpedos? How can a ship at impulse outrun a weapon moving at low warp? Why are escorts able to fly in reverse faster than some ships moving forward. I didn't see forward facing impulse engine in the ship scimatics.

3) Why is the smallest ships flying with the heaviest weapons, yet flying like a fighter craft as if the are carring nothing? In real life, Bombers and spector guships carry the heaviest weapons of the sky and the are not that fast and manuverable as fighters. How many fighter jets you know carry 105 Howitzers or Nuke cruise missiles? In the sea, the Destroyers and Frigates don't carry the largest guns or biggest missiles. They are made for speed but they give up armor and weaponry to do so. They are made to protect the larger slow carriers that don't carry heavy guns or major missles. In this game, what is the purpose of the escort? Is it to destroy everything and get away with it? Is to be totally untouchable in right players hands?

4) Fighter that have hit point like ship? Why are the Advance versions of fighters that Klingons have now that are as tough as Birds of Prey? Its bad enough that fighters take your attention away from the player but do they have to be as tough as the player?

5) A Klingon teleporting spotainiously around in diffentent sides of an opponent? That doesn't sound like Human or Klingon technology. I don't think thats how transwayp is supposed to work. You have to time travel like a Q to instantaniously move all over tha map or around a person different times.

I think you need to be a little more open minded to things in the game/scifi movie. It's a fictional universe after all. Now if i do have to defend this with canon:

1) We are talking about a fictional universe where there are many materials that don't exactly obey the laws of physics. May i remind you that even though the ship is made of Air-Tight materials, there are windows made out of force-fields which are penetrable by some materials,gasses, etc (The very reason why plasma inflicts direct hull damage even with shields up)

2) Source that torpedoes travel at low warp? As far as i know there is exactly one episode in TNG where an outfitted torpedo case was traveling at warp. In addition: Warp 1 is on theory the speed of light. So whatever low warp it is, we shouldn't be able to see/track the torpedo trajectory if what you stated is true.
To further disprove this point. There are many many engagements in Star Trek series and movies where ships were dodging torpedoes.

3) That's canon: Check USS Defiant. Also a fact is that ships don't take too much weapons space and they are so big mostly because of crew quarters, hangar bays, shuttle bays, etc...
A warship (escort if you prefer) doesn't have these extras, so that it can both have better weaponry and higher maneuverability.

4) Well firstly a BoP isn't a very tough ship if you can hit it. Also even if they have the same hull as a player, they don't have the abilities a player usually has, that literally triple (at least) his survivability.

5) It is year 2409 so basically you can't dismiss the technology. Even when transwarp didn't exist, there were stunts like the Picard Manouver for example. It's not very hard to believe that such ability can exist.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-23-2012, 08:00 AM
Answers to 1, 2, 4, and 5:

It's a video game. Stop trying to integrate gameplay mechanics with the story.

Answer to question 3: The USS Defiant was intentionally designed as a warship, specifically designed for hit and run tactics. It has the strongedt weapons because it was designed to have them. The Escort class wouldn't even exist if not for the Deep Space 9 series laying down this guideline. The reason it turns faster than other ships and can travel in reverse faster is because the ship is significantly smaller than normal ships. The laws of physics still apply when it comes to factoring how much energy is needed to move mass. Larger mass = slower ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-23-2012, 08:19 AM
now as far as i can remember torpedo's in star trek are not guided more of a projectile really, with perhaps the one main acception. In the last orignal star trek film, well the thing has got to have a tail pipe. and pop goes a cloaked bird of prey. Thats really the only mention of a guided tropedo i can remember in star trek ( i could have missed something) and if that is the case then its going to be quite easy to avoid an un guided projectile.

In reality not everything in star trek makes sense episodes often tend to contradict each other, as the game very loosly follows the star trek theme its bond to make even less sense.. but it is as it is a game, something to provide an hrs entertainment nothing more
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
05-23-2012, 04:06 PM
Quote:
Originally Posted by irondarren
now as far as i can remember torpedo's in star trek are not guided more of a projectile really, with perhaps the one main acception. In the last orignal star trek film, well the thing has got to have a tail pipe. and pop goes a cloaked bird of prey. Thats really the only mention of a guided tropedo i can remember in star trek ( i could have missed something) and if that is the case then its going to be quite easy to avoid an un guided projectile.

In reality not everything in star trek makes sense episodes often tend to contradict each other, as the game very loosly follows the star trek theme its bond to make even less sense.. but it is as it is a game, something to provide an hrs entertainment nothing more
I didn't say dodging, I said outrunning. Flying in one direction.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
05-23-2012, 08:39 AM
Quote:
Originally Posted by Alexin_Cobra View Post
This is something the DEVs should pay attention to.


1) A gas that kills the crew? Really? Who thought of that one? They must not know "jack" about space. In space you are in an airtight ship, how could you die from a gas outside your ship?

2) Escorts outruning torpedos? How can a ship at impulse outrun a weapon moving at low warp? Why are escorts able to fly in reverse faster than some ships moving forward. I didn't see forward facing impulse engine in the ship scimatics.

4) Fighter that have hit point like ship? Why are the Advance versions of fighters that Klingons have now that are as tough as Birds of Prey? Its bad enough that fighters take your attention away from the player but do they have to be as tough as the player?
1) Hmm I know what youíre saying, that does seem a little strange, but then again thinking about it i would say . . that while youíre getting hit by the Plasma torpedos or a plasma cloud (Vent warp plasma) that it may not be the actual cloud killing your crew . . but perhaps console blow outs and eps conduits exploding inside the ship as youíre taking the damage thats killing them ??

2) I havenít really encountered this? so i canít help you here.

4) According to what iíve encountered so far, it seems to me that itís not so much the fighters have the same hit points as large ships . . but instead move so fast that you miss a lot . . sometimes it takes me a while to destroy one . . but then if iím lucky i can kill one with 2 Ė 3 shots with full phasers ??

Quote:
Originally Posted by DarthRado View Post

2) Source that torpedoes travel at low warp? As far as i know there is exactly one episode in TNG where an outfitted torpedo case was traveling at warp. In addition: Warp 1 is on theory the speed of light. So whatever low warp it is, we shouldn't be able to see/track the torpedo trajectory if what you stated is true.
To further disprove this point. There are many many engagements in Star Trek series and movies where ships were dodging torpedoes.
Photon torpedoes do not have a warp drive, but they do have something called a "sustainer engine" that allows them to keep travelling at warp speed if launched from a starship that is already traveling at warp.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-23-2012, 08:48 AM
Quote:
1) A gas that kills the crew? Really? Who thought of that one? They must not know "jack" about space. In space you are in an airtight ship, how could you die from a gas outside your ship?
1) Air tight until you start taking Damage of course.

Quote:
3) Why is the smallest ships flying with the heaviest weapons, yet flying like a fighter craft as if the are carring nothing? In real life, Bombers and spector guships carry the heaviest weapons of the sky and the are not that fast and manuverable as fighters. How many fighter jets you know carry 105 Howitzers or Nuke cruise missiles? In the sea, the Destroyers and Frigates don't carry the largest guns or biggest missiles. They are made for speed but they give up armor and weaponry to do so. They are made to protect the larger slow carriers that don't carry heavy guns or major missles. In this game, what is the purpose of the escort? Is it to destroy everything and get away with it? Is to be totally untouchable in right players hands
3) Theres a thing on our planet called Gravity, in space, unless your close to a sun, or in orbit of a planet, there isnt much. Also this is based VERY far in the future, heavy weapons physically are probably the same as Lighter weapons or not much bigger, they are just Heavy due to the Energy Drain it takes to fire them.

if your asking these things, your in the wrong game
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
05-23-2012, 04:45 PM
Quote:
Originally Posted by Voncloud
1) Air tight until you start taking Damage of course.

This gas power kills all your crew whether you take damage or not. If you have a hull breach, forcefields come online to prevent the ship from decompressing. If its hold the air in, its hold things out. A gas can't enter without another gas going out. Go back and study science.

3) Theres a thing on our planet called Gravity, in space, unless your close to a sun, or in orbit of a planet, there isnt much. Also this is based VERY far in the future, heavy weapons physically are probably the same as Lighter weapons or not much bigger, they are just Heavy due to the Energy Drain it takes to fire them.

if your asking these things, your in the wrong game
Just space has microgravity doesn't you you can instantainiously move as fast as you want in a direction. if that were the case we would of left our Solar System by now because our spaceshuttle weighs 0 in space. You still have mass to deal with when moving, stopping, and changing direction. It takes alout more power to move faster. The escort is far larger than a fighter so, its should not fly like a one pilot fighter. The engines don't face forward so it would have to us thruster power to move backwards meaning it would have to move slower going backwards.

If its in the small ships why aren't they in the large ships? The large ships have plenty more room and power for more of those weapons. The more powerful the energy weapons the larger the capacitors have to be, more generators to generate more power for the weapons. The miniaturized weapons were made for people on the ground not ships. The longer the gun tube the better for the laser light to gain intensity as it reflects from mirror to magnification to mirror. Thats just Laser technology, maybe you need to study that too.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
05-23-2012, 04:13 PM
[quote=drunkenguyver]1) Hmm I know what youíre saying, that does seem a little strange, but then again thinking about it i would say . . that while youíre getting hit by the Plasma torpedos or a plasma cloud (Vent warp plasma) that it may not be the actual cloud killing your crew . . but perhaps console blow outs and eps conduits exploding inside the ship as youíre taking the damage thats killing them ??

QUOTE]

I'm not talking about the warp plasma because its mainly made to screw up your systems, engines, and kills very few crew. The new gas stuff that look green bile kill 100% of your crew at once. Thats the BOFF power I think is ridiculous.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
05-24-2012, 03:12 AM
Quote:

I'm not talking about the warp plasma because its mainly made to screw up your systems, engines, and kills very few crew. The new gas stuff that look green bile kill 100% of your crew at once. Thats the BOFF power I think is ridiculous.
Ahh o.k . . i haven't seen this yet . . perhaps i'm lucky . . lol. The only green clouds i've seen are warp plasma ejections?
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:33 PM.