If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Tac Team 1 - Delta 1 - Rapid Fire 2 - Rapid Fire 3
Tac Team 1 - Beta 1 - Omega 1
Emergency Power to Weapons 1
Emergency Power to Shields 1 - Aux to Damp 1
Hazards 1 - Transfer Shield Strength 2
4 Disruptor Dual Heavy
3 Turrets
4 Piece Borg Set
2 Power Settings...
Weapon (Switch it on when you have Emergency to Shields up)
100 - 25 -50 - 25
Shields (Switch to when you have Emergency to Weapons up)
75 - 50 - 50 -25
Run with 2 Shield boosters... and one Regen Booster. (yes regen boost)
Take the Fleet Escort build from the Hilbert Guide and replace the phasers with disruptors. It works very well for both my tac and my sci characters in a gurumba.
1, Buy Garumba
2, Buy Plasmotic Leech
3, Put Plasmotic Leech on Garumba
4, throw random boffs and weapons on it that don't really matter
5, Congrats you will now be nearly immortal and likely be running over 100 (easily) on all your power settings.
Thus concludes this lesson on how to build a Garumba.
Tac Team 1 - Delta 1 - Rapid Fire 2 - Rapid Fire 3
Tac Team 1 - Beta 1 - Omega 1
Emergency Power to Weapons 1
Emergency Power to Shields 1 - Aux to Damp 1
Hazards 1 - Transfer Shield Strength 2
4 Disruptor Dual Heavy
3 Turrets
4 Piece Borg Set
2 Power Settings...
Weapon (Switch it on when you have Emergency to Shields up)
100 - 25 -50 - 25
Shields (Switch to when you have Emergency to Weapons up)
75 - 50 - 50 -25
Run with 2 Shield boosters... and one Regen Booster. (yes regen boost)
TT1-RF1-APO1-RF3
TT1-APD1-APO1 (or beta, whatever u prefer)
EPTS1-RSP1
EPTS1
ST1-TSS2 (or HE1-TSS2, which do you favor?)
Also you could try
TB1-TSS2 (where u want to hit your target with better hit chance + the nasty beam)
With some alterations the Gurumba is pretty equivalent to the fleet escort alike ship.
I would take 2 Omega's because i think thats a necessity for all escort-like ships. And it might help your turnrate if your in siege mode.
Is what im doing right now. Same build I use on my fed in his Jem'Hadar ship.
But the tractor beam certainly has its good points for this build and the evil deathstar beam.
TT1-RF1-APO1-RF3
TT1-APD1-APO1 (or beta, whatever u prefer)
EPTS1-RSP1
EPTS1
ST1-TSS2 (or HE1-TSS2, which do you favor?)
Also you could try
TB1-TSS2 (where u want to hit your target with better hit chance + the nasty beam)
With some alterations the Gurumba is pretty equivalent to the fleet escort alike ship.
I would take 2 Omega's because i think thats a necessity for all escort-like ships. And it might help your turnrate if your in siege mode.