When a tem memeber interacts with an object that triggers a dialogue in an interior map, i.e. a ship bridge only that team member sees the dialogue. When the same technique is used on an exterior map all the team members see the dialogue. How do I make the dialogue on the exterior map only be seen by the team member who interacted with the object that triggered the dialogue like it does on an interior map?
BTE the object that triggers the dialogue are detail objects not NPC objects.
I am developing a mission for role play and I only want the the team member who interacts with the object to see the triggered dialogue.