Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Heavy Plasma Torpedoes
06-13-2012, 03:50 AM
Shove them where the sun does not shine.

For us novice players who do niot have spaceships twinked up the wazoo, the torpedo volleys fired by the named Romulan warbirds are well overpowered.

Any attack which converts a ship to space debris if you do not have all the required attacks to neutralise them is just a developer showing what a jerk he / she can be.

Yes I'm frustrated and I do not give a flying fig if this poat gets me banned.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-13-2012, 04:18 AM
You aren't high enough to experience the invisible one-hit-KO torpedoes that the Borg shoot at you. If you think the Romulans are bad, you haven't experienced pain yet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
06-13-2012, 04:34 AM
You can target them as soon as you see them. Dont stay to close and you have a very good chance. They move very slowly. But they are difficult to hit. You should always have an officer with Cannon: Scatter Volley I or Beam: Fire at Will I for these situations.. And one finger ready at Evasive Maneuver. Then they shouldnt be a problem.
Yeah, and you need something to get out of tractor beams. Polarise hull is ALWAYS useful.
If you have all of these, the Romulans should be no problem at all... Nada. Remember to laugh at them to **** them off even more, before you destroy them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
06-13-2012, 05:53 AM
You don't need a ton of gear to beat a warbird. All you really need is lots of Har'Peng torpedoes and lots of time. Fly into range, drop a Har'Peng on him, fly out of range, spend the cooldown time shooting down incoming plasma torpedoes. Rinse and repeat.

Never, ever get close enough (I think it's 5KM) for him to pin you with his tractor beam, because then you truly are toast.

It's not a lot of fun. And it takes a while. But it always works.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
06-13-2012, 07:40 AM
Just remember that it only takes ONE point of damage to destroy a heavy torpedo. Keep a skill like repulsor blast handy and activate it when one gets close. You will destroy it every time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-13-2012, 08:09 AM
Quote:
Originally Posted by empty_ohter
Fire at Will I
Yep i agree, when i first started out, i wish i invested in "fire at will" earlier . . it's a little god send, since it targets automatically nearby ships and heavy plasmas.

Emergency power to shields & Tactical team 1 may help too :-).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-13-2012, 12:49 PM
Then the random number generator hates me.

5km out, Romulan launches volley of torpedoes

Fire at Will 2
Spam fire all beams button
Column of yellow miss miss miss miss miss
Space debris
Loud swearing at screen
Leave system
Skip episode
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-13-2012, 01:15 PM
Quote:
Originally Posted by NeverTooOld
Spam fire all beams button
No autofire?

http://www.3rdfleet.com/forum/showth...round-2-3-2012

You may want to post your build in the build subforum to see if you can get some help:

http://forums.startrekonline.com/forumdisplay.php?f=218
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
06-13-2012, 01:40 PM
Thanks for the autofire tip

However regardless of how the weapons are fired my main issue is:

Quote:
Originally Posted by NeverTooOld
Column of yellow miss miss miss miss miss
Space debris
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
06-15-2012, 06:23 AM
Quote:
Originally Posted by NeverTooOld
Column of yellow miss miss miss miss miss
Space debris
Once you get high enough, you can go back to fight the Romulans again in your T5 ship.
It's quite satisfying to turn the tables on overpoweredness... :p

I've found the best counter to the Torps Fedside is to use AoE attacks, slot an Automated Defence Turret and/or sit in a Warp Plasma Cloud. The Vent Theta Radiation Console (available to Feds via the Lockbox Reward Packs) can let you do this if you're not an Escort, don't have a high level Engineering BOFF slot and weren't lucky enough to grab the Digital Deluxe Edition of STO.

If you're KDF and happen to be up against something with Targetable Torpedos, there's always the Aceton Assimilator from the Draguas Support Vessel. It can basically neutralise Heavy Torpedos, and sucks away a good portion of the enemy's energy at the same time.
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