Time to harp about this again. The foundry could really use a costume option for the dialogue boxes (and perhaps even for on map contacts) that represents the current player's character. This would be a very simple addition that would open-up massive possibilities for mission creation.
*Proper dialogues could be assigned to the captain instead of short, one-liners.
*I've seen several time travel and alternate universe missions out there that had to resort to cheesy effects to work around not being able to do this.